Splitgate evokes your favorite memories of the most-revered shooters of the past two decades, embracing the classic and familiar feel of arena multiplayer with a multi-directional twist. Splitgate: Arena Warfare’s world-bending portal mechanic lets players instantly create and link gateways around the map, encouraging and rewarding constant jetpack-boosted movement, strategic flanking and ambushes, and action that truly embraces all 360 degrees. It also looks really cool.
Splitgateis designed to be equally accessible to first-time and veteran FPS players, with an infinitely high skill cap that will take players hundreds of hours to refine and master. Splitgate is built in Unreal Engine 4 by 1047 Games, a passionate group of Halo fans, whose experience and love for the genre transcends the typical development team.
Hey Splitfam,
As mentioned in the recent update about building the Splitgate you deserve, we've made the decision to sunset the original Splitgate's dedicated servers. Today, we're excited to share how we're ensuring the game you fell in love with can live on!
What's Happening
Starting August 29, the original Splitgate will be moving to peer-to-peer as we focus our resources on rebuilding Splitgate 2. We know this game means the world to so many of you and we're not about to let that disappear. This means you'll still be able to play matches and experience the magic that made Splitgate special, just in a different way.
In addition to these changes, we have also added content to the game that was previously unreleased, stockpiled, or Work In Progress (WIP).
13 WIP blockout arena maps (including some of the first maps shown in Splitgate 2)
Simulation Juliet (an unreleased Takedown map)
Everyone gets access to all cosmetics (for this reason, the Battle Pass, Rewards Center, Store, and Drops have been sunset)
We have also made sure that community-favorite features remain playable, including Races and Map Creator!
How It Works
A player will host a match and act as the server. Other players can view the game in the server browser and join from there. If the host has saved Custom Maps, then those maps will be playable for the lobby.
Why We're Doing This
You've invested time, energy, and passion into the original Splitgate, which deserves to be preserved. Our community is everything to us. While we can't keep the full online infrastructure running indefinitely, we can make sure the game itself lives on for anyone who wants to keep playing. We have seen a lot of conversations about the #StopKillingGames movement, and empathize with players who lose access to their favorite titles. We absolutely do not want our community to lose access to theirs.
To The Community
When we started this journey almost 10 years ago in our dorm room, we never imagined how much this community would mean to us. You've stuck with us through the highs and lows, and this is our way of making sure that the game that started it all never truly goes away.
As always, keep the feedback coming for Splitgate 2 and thank you for being the best community in gaming!
Ian and Nicholas Co-founders, 1047 Games
FAQs:
What happens to my progression and purchases?
All content and cosmetics purchased will remain intact. Anything unowned will be granted to all players.
What does "peer-to-peer" networking mean?
One player will be the “host” of each match and other players connect directly to the host.
Can I still complete achievements?
No, achievements cannot be completed past August 29.
Can we still play on consoles?
Yes, consoles will still be playable.
Will the peer-to-peer version be cross platform?
Yes, peer-to-peer will be cross platform.
When does this changeover happen?
The servers go offline August 29.
What is happening to races?
The race leaderboards will be removed. Only your top time will be shown (via local files). Only times moving forward will be saved.
What additional content is being added with this change?
13 WIP blockout arena maps (including some of the first maps made for Splitgate 2)
Simulation Juliet (an unreleased Takedown map)
Everyone gets access to all cosmetics
What is happening to the battle pass?
The battle pass will be disabled, but all cosmetics will be available to everyone.
What happens to my daily playstreak?
Daily playstreaks will no longer be supported.
Will anticheat still be enabled?
No, anticheat will not be enabled in peer-to-peer matches.
What is happening to Map Creator?
Players can still make custom maps. The maps will be saved locally, so the map creator has to host the lobby for the map to be playable.
Constant movement is encouraged and rewarded as players strategically place portals to FLY, FLANK and FRAG through the air to create incredible, previously-impossible highlights.
Instead of a complicated and convoluted matchmaking system, Splitgate uses a simple, intuitive 1-50 ranking system determined purely on player wins and losses, cutting down on in-game griefing while providing little incentive for player boosting.
Players start each match with the same loadout, eliminating any unfair advantages from the start. Power weapons spawn on a timer across the map, and players are encouraged to use these powerful weapons to achieve montage-worthy killstreaks.
Standard FPS controls and intuitive portal mechanics mean beginners are up and running right off the bat. However, players must constantly evolve strategies and their ability to think with portals in order to outsmart one another. The skill cap is unlimited.
Splitgate launches with cross-play for PC (Steam), Xbox Series X, Xbox One, PS5 and PS4.
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