Pompeii: The Legacy is a unique city-building game set in the Roman Empire, focusing on the legendary city of Pompeii. The game begins 20 years after the catastrophic eruption of Mount Vesuvius in 79 AD, where you are tasked with rebuilding the city from the ashes.
The gameplay is deeply rooted in historical events, offering a campaign that spans over 200 years. You will navigate the complex social hierarchy of the Roman Empire, interacting with emperors like Trajan, Hadrian, and Marcus Aurelius. Complete their tasks to earn rewards and benefits for yourself, your family and your city.
As the head of a Roman family, you will oversee the reconstruction of Pompeii over several generations, making critical decisions that shape the city's future. Your city is a dynamic, living system. Construct buildings, manage resources, and ensure your citizens have everything they need to thrive. Every structure, road, and water supply plays a crucial role in keeping the city alive and prosperous.
Solo developer Siscia Games announced that Pompeii: The Legacy has received a new Steam Early Access update that continues the campaign while preparing the game for its upcoming full release.
Update v0.620.0 introduces new story quests as the next step in the single-player campaign. While more narrative content was originally planned for this update, development priorities shifted toward stability, balance, and long-term polish. The remaining main quests will arrive with the full release planned for late March 2026.
This update also expands and rebalances the trade system, introducing new tradeable cities, adjusted resource demands, and improved pricing balance. Several major buildings received cost and upkeep changes to improve economic flow and mid-game pacing.
Alongside content updates delivers numerous fixes and quality-of-life improvements, including:
Fixes for rare construction lock-ups
UI and text clarity improvements
Visual and audio polish for several buildings
Reduced food consumption on normal difficulty
One additional polishing update is planned in the coming days. The next major milestone will focus on completing all remaining buildings, introducing city walls, and finalizing core systems, followed by the remaining story content and optional combat at full release.
Below is what’s included in update v0.620.0.
Campaign & Progression
Added several new campaign quests as a continuation of the main story
(the remaining 20+ main quests will arrive with the full release)From year 123 onward, citizens now require two different Luxury Foods
Trade cities now unlock at a faster pace
More cities can now be engaged in trade deals
Bug Fixes & Stability
Fixed a bug where a building could enter a loop and block construction of other buildings
Removed misleading “Unemployed Slave 0/0” display from the Forum
(the Forum gathers citizens, no one works there)Fixed cases where warning icons appeared on hospitals and other buildings without an actual issue
Corrected an incorrect “Make Action” label after signing a trade deal
Fixed a red-highlighted worker slot upgrade on the Dishes Factory
Minor text fixes across multiple languages
Removed production bars from Mars and Jupiter Temples
Preparations for a larger optimization pass
Groundwork for an optional extended camera tilt (for higher-end hardware)
Balance Changes
Entertainment & Services upkeep rebalanced:
Odeum: 40 Denarii
Art School: 20 Denarii
Barracks: 10 Denarii
Street Stage: 4 Denarii
School: 10 Denarii
Necropolis: 5 Denarii + 2 Marble
Complete rebalance of Arena and Circus construction costs
Slightly reduced food consumption on Normal difficulty
Adjusted resource prices across several trade cities
Trade Improvements
Tarraco now buys Lumber
Malaca now buys Fish
Narbo now buys Bread
Additional trade tweaks and balancing across other cities
Visuals & Audio
Added cutscene workers to the Herbalist Garden
Plants in the Herbalist Garden now cast shadows
Added sound effects when clearing stone or old building debris
What’s Next
One more polishing update planned by the end of this week
A follow-up update focused on:
Completing all remaining buildings
Adding city walls
Story expansion and combat will arrive in a major update with the full release, planned for late March
The game incorporates active and passive bonuses through Family Bonuses, Research and Development, and Imperial Privileges. There are two main research branches: Technology and Philosophy. The Technology branch unlocks building upgrades and passive bonuses that enhance specific structures or transport. The Philosophy branch offers research that improves city management, governance, and addresses social issues like religion and education, providing new strategies for you.
Leverage the trade routes of the Roman Empire to exchange goods and wealth. Establish trade agreements and monitor the market to ensure your city's prosperity. Always be mindful of the competition, as the market can be volatile.
Experience the unpredictability of life in the Roman Empire through a variety of events. Catastrophes such as volcanic eruptions, earthquakes, fires, locust swarms, and plagues can strike at any moment, affecting your city or the empire as a whole. These events will test your leadership, requiring quick thinking and strategic decisions to protect your city and ensure its survival.
Pompeii: The Legacy is coming to PC (Steam) in late March 2026, followed by consoles at a later time.
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