Built by a team that includes legends of the industry, Mark Healey, Russell Shaw, Iain Wright and Kareem Ettouney, who were key in developing Dungeon Keeper, Black & White, and Fable, Masters of Albion reimagines the god game for today. Blending strategy, simulation, town management, and real-time defence, the game gives players extraordinary freedom to play the game the way they want to play it.
The story of Albion is one of power and consequence, a rich and deep narrative set in a world full of quests and moral choices. Design, build and customise your world, from the food your people eat to the clothes they wear, the weapons they wield to the homes they live in.
Navigate your way through intrigue and plot – kings come and go, lords shake you by the hand then stab you in the back, and the people work like dogs and are treated no better.
Gifted god like, ancient powers, you face an enemy the likes of which have not been seen in hundreds of years. Magic is returning to the hills and halls of Albion, threatening to tear down the the very foundations of society. Unravel the mystery of the mages, defeat the enemy that lurks in the night and conquer a sorcery that could kill us all.
Some are born with power, some achieve power, and some have great power thrust upon them.
22cans released the first full gameplay trailer for Masters of Albion.
The 6-minute deep dive gives players clear proof of life and allows them to see first-hand the epic adventure that awaits them when they jump into the game when it launches in Steam Early Access on April 22, 2026.
This trailer offers players an extended, continuous sequence of gameplay, allowing them to see how the game’s various mechanics come together in real time. It showcases the freedom players have to create unique strategies, experiment with systems, and overcome the challenges Albion presents, and represents the very heart of what a God game should be. From constructing buildings and designing armour, to solving quests and fighting off the chaos of night, the experience of playing Masters of Albion begins to feel tangible and fully realised.
“This is where the game truly comes alive,” said Peter Molyneux. “Seeing all of these systems working together — building, crafting, exploration, and conflict — finally delivers the feeling of power, creativity, and responsibility that defines a true God game.”
Fans of Dungeon Keeper, Black & White, and Fable may recognise familiar ideas and features drawn from Peter Molyneux’s earlier work. This includes the iconic voice of Marc Silk, known for his performances in Black & White and Fable, who guides players through Day 11 in Albion. Within this complete day-and-night cycle, viewers will see what it takes to become a Master of Albion, and gain a first-hand sense of the power, creativity, and freedom that awaits them.
Key Features:
- Build, Create, and Customise: As a god, you have absolute freedom over your towns and villages. From small workshops to sprawling towns, Albion grows exactly how you decide.
- Design and build every structure
- Hire, house and manage your workforce
- Customise buildings with paint, patterns and embellishments
- Combine building types into unique multi-purpose structures
- No timers or waiting, build instantly and iterate freely
- Wield the Power of the God Hand: Command the world with ancient powers. Enjoy the freedom that being a god brings, but with great freedom comes great responsibility.
- Manipulate buildings and objects freely
- Possess and control the living
- Inspire, reward, insult, or punish your people
- Throw giant boulders, spiked balls, exploding barrels or just plain old-fashioned people
- Rain lightning, fire and destruction down upon your enemies
- Shape Albion with absolute authority
- Roam Freely Across Albion: Experience the world from multiple perspectives:
- View Albion from the heavens or possess living beings to explore on foot
- Control heroes, dogs, workers and even chickens
- Complete quests to unlock treasures and secrets
- Delve into dangerous underground cave networks
- Craft weapons and armour for your heroes
- Design the clothes that your workers wear (however bizarre)
- Explore, experiment and uncover the forgotten history of Albion
- Defend the Night: When night falls, Albion is no longer safe. Malevolent creatures emerge from the darkness, attacking towns and killing indiscriminately. Survival depends on preparation and decisive action. Each night tests your planning, creativity, and resolve.
- Design, build and arm powerful defensive turrets
- Hire heroes to protect the people
- Escort the vulnerable through the terrors of the night
- Construct walls, choke points, and deadly defences
- Channel enemies into carefully planned kill zones
- Use god powers to strike fear into the undead
- Possess heroes and fight enemies directly in real-time combat
- Key Themes
- Power and responsibility
- Industry versus ancient magic
- Freedom of choice and consequence
- Cosy creativity contrasted with chaos and danger
Masters Of Albion is coming to PC (Steam Early Access) on April 22, 2026.
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