Simon Ordell is called back to the island of St. Amelia to ‘put things right’, encountering a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest.
Venturing deeper, and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface.
Experienced entirely in first person, Simon must explore, evade, and survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.
Silent Hill: Townfall is a full-length, self-contained psychological horror set against the cold, isolated backdrop of Scotland, 1996.
Silent Hill: Townfall is a co-production with publisher Annapurna Interactive (Stray, Outer Wilds, Neon White) and multiple BAFTA award-winning independent developer No Code Studios (Stories Untold, Observation).
Silent Hill: Townfall is coming to PS5 and PC (Steam / Epic Games Store) in 2026.
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