Embody a mage commander and unleash chaos on the battlefield by summoning hordes of creatures and casting powerful spells in this multiplayer game where strategic play, skill, and creativity are rewarded.
Will you be a Spellcaster they fear, or one they worship?
In a unique blend of third-person action and strategic decision making, challenges players to master both movement and magic to dictate the pace of the battle. Each match is played as a 3v3, fast paced 25-minutes showdown across mystical arenas of epic scale and verticality, where teams must capture altars to gain territory and destroy their opponents’ Lifestones to claim their victory. Players will step into the fight as Spellcasters, archetype-driven mages with distinct identities, defined roles, and signature abilities, capable of summoning hordes of creatures and casting powerful spells. Infused with magic, each Spellcaster can take to the skies and fly freely across the arena at any moment in battle to command the battlefield, unlocking a level of movement freedom rarely seen in the genre.
Spellcasters Chronicles sets itself apart thanks to its strategic deck-building system. Whether players choose a support, tank, or damage dealer archetype, they will be able to choose from a list of more than 50 spells and summons, bringing tactical adaptation and creative expression into the arena. Additionally, players will also have to choose one of the world-crushingly colossal ultimate summonses, The Titans, a high-sized and powerful creature capable of shifting the tide of battle. This hybrid of archetype-driven design and customizable decks makes every match in Spellcasters Chronicles a strategic battle, rewarding experimentation and team synergy.
In addition to its competitive core, Spellcasters Chronicles will introduce a singular approach to how stories are shaped in multiplayer experiences. This community-narrative aspect of the game will be introduced in the coming months.
Quantic Dream opens a new chapter as Spellcasters Chronicles enters Steam Early Access, now available to players worldwide.
The game’s Early Access represents an open Workshop, a collaborative space where players are invited to actively shape the evolution of the game alongside the development team as a living, evolving experience shaped by community feedback. Unlike previous Closed Beta tests focused on performance work and technical stability, this phase shifts the focus toward gameplay depth, balance iteration, progression systems, and long-term feature development.
“From the very start, we envisioned Spellcasters Chronicles as a game that grows through experimentation and iteration,” said Gregorie Diaconu, Game Director at Quantic Dream. “With Early Access, we are opening the Workshop to everyone. This isn’t a traditional release phase; it’s a space for active collaboration. We are moving beyond technical validation and into deeper layers of design: refining balance, expanding mechanics, and testing new ideas in close dialogue with our players. Your feedback won’t just adjust numbers, it will influence priorities, shape new content, and help guide the direction of the Chronicle itself. This phase is only the beginning of a much longer journey that we can’t wait to build together.”
Alongside the launch of Early Access, Quantic Dream is introducing the early access roadmap structured around evolving development phases. Throughout these phases, the studio will progressively implement foundational features of a live, evolving game, including voice chat, expanded customization, reworked ranked mode, spell unlock progression, daily quests, and shop updates.
Among the first glimpses of what lies ahead are a new Arena known as Kamazad and the arrival of a new Spellcaster, the Technomancer, with more details to be revealed in the coming weeks. This roadmap represents the studio’s current development targets and will remain flexible. Priorities and timing may shift as the team analyzes player feedback and identifies new opportunities during Early Access.
INTRODUCING COMMUNITY VOTE WORKSHOP
In addition, the studio will introduce a new way for players to get even more involved with the game’s development thanks to the introduction of Community Vote, available very soon on the official website. Players will regularly be asked to vote on several topics that will help the development team shape the experience and the in-game meta. Everyone participating in those votes will be rewarded along the way.
EARLY ACCESS NEW FEATURES
As part of the Early Access launch, new content and systems expanding the foundation established during the Closed Beta phases are implemented:
- Final Tutorial & Co-op VS CPU - A refined onboarding experience designed to help new players learn the fundamentals of spellcasting, summoning and teamwork.
- Voice Chat – Enabling direct communication between in-game activity and the community.
- Discord SDK Integration – Strengthening the connection between in-game activity and the community.
- Spell Unlock System – Introducing progression mechanics that allow players to expand their spellbook over time.
- In-game Shop – Laying the foundation for cosmetic customization and future seasonal content.
Early Access also expands playable content with:
- New Spells – Players can include in their decks the Ice Ray, Poison Breath, Metamorphosis, and Holy Arrow.
- Two New Summons – The Siren and the Rhino Rider join the battlefield.
- One New Building –The Rocket Soldier Factory.
For a full breakdown of new content, balance adjustments, bug fixes, known issues, and ongoing technical improvements arriving with Early Access, players can consult the complete patch notes available on the official website.
DISCORD SOCIAL SDK INTEGRATION
Early Access also integrates the Discord Social SDK directly into Spellcasters Chronicles, allowing players to seamlessly connect with friends between Discord and the game. Features include cross-platform invites from Discord to in-game, unified friends lists, in-game voice and text lobbies, linked accounts, and direct messaging between Discord and in-game sessions. This integration is designed to strengthen social play while keeping players fully immersed in the world of Ashkenon.
ONGOING DEVELOPMENT AND OPTIMIZATION
Quantic Dream also continues to work on performance improvements and system optimization as development progresses. Updated minimum and recommended PC specifications for Early Access are detailed below:
Minimum System Requirements
- CPU: Intel Core i5-10400 or AMD Ryzen 5 2600 or equivalent (6 core / 12 threads).
- GPU: NVidia GeForce GTX 1660 and RTX 2060 or Radeon RX 5600 or equivalent with at least 6 GB of VRAM
- Memory/RAM: 16 GB of RAM.
- Storage: SSD NVMe
- Operating System: Windows 11
Recommended System Requirements
- CPU: Intel Core i7-10700K or AMD Ryzen 7 2700 or equivalent (8 core / 16 threads)
- GPU: NVidia GeForce RTX 3070 or Radeon RX 9060 XT or equivalent with at least 8 GB of VRAM
- Memory/RAM: 16 GB of RAM.
- Storage: SSD NVMe
- Operating System: Windows 11
Key Features:
- Epic 3v3 Arena Battles:
- Spellcasters Chronicles fuses third-person combat with strategic decision making, demanding mastery of movement and magic to control the fight.
- The 3v3 matches are fast-paced, 25-minute clashes in vertical arenas. Teams must capture altars to gain territory and destroy enemy Lifestones to win.
- Becoming a Spellcaster: Players take on the role of archetype-driven Spellcasters, mages with defined roles and signature abilities who can summon creatures, cast spells, and take flight to command the arena.
- Controlling the Skies: Every Spellcaster can fly freely, enabling high-speed movement, aerial combat, and creative team strategies.
- Strategic Deck-Building: Players build their own spellbooks from a pool of 50+ spells and summons, choosing how they want to support, tank, or deal damage.
- Summoning Titans: During each match, mages have the chance to call down a colossal and powerful Titan, a game-changing creature capable of turning the tide.
- Narrative-Driven Multiplayer: In true Quantic Dream fashion, the game will weave a community-shaped narrative, letting player actions influence the evolving storyworld. More
Spellcasters Chronicles is in development for PC (Steam).
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