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Transport Fever 3

Platform(s): PC, PlayStation 5, Xbox Series X
Genre: Simulation
Developer: Urban Games
Release Date: 2026

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'Transport Fever 3' Also Comes To Mac/Linux, Shows Off Core Mechanics In 5 Minutes Of Gameplay Footage - Trailer

by Rainier on March 5, 2026 @ 6:00 a.m. PST

Transport Fever 3 is latest entry in the transportation sim/city building series, providing a deeper Tycoon Mode and a series-first Campaign Mode based on real-world history.

Following the million-selling Transport Fever 2 in 2019, the new chapter in the Transport Fever series delivers the most ambitious and immersive transport tycoon game yet with a Simship release.

Transport Fever 3 challenges players to design, build, and manage transport empires spanning railways, roads, shipping lanes, and air routes across 4 distinctive environments: temperate, desert, tropical, and new sub-arctic. Each of which offers a unique set of challenges and gameplay possibilities thanks to massively upgraded terrain generation. Players build their worlds using vehicles covering a century of transport innovation with over 250 authentic trains, buses, trams, trucks, trains, ships, planes, and, for the first time, helicopters.

At the heart of Transport Fever 3 lies a dynamic, fully simulated world occupied by settlements and industries that evolve in response to player actions. Every town can grow into a sprawling city, every supply line can affect reputation, and every decision affects how people live, work, and move.

The wait-time for passengers is too long and every service is overcrowded… The fish brought in by ship is rotting in the warehouse… These, and other problems will confront players in their quest to maximize profits.

Whether a newcomer or a veteran tycoon, Transport Fever 3 invites all players to reshape the world one connection at a time.


Urban Games announced that Transport Fever 3 is coming to Mac and Linux on Day One in addition to PC, PS5 and Xbox Series X|S.

To celebrate this, Urban Games has released the fourth episode of its “First Look” series for Transport Fever 3, focusing on the evolution of the best-selling franchise’s tycoon gameplay and the most sophisticated city growth system in the series to date. 

The latest installment showcases how Transport Fever 3 transforms the classic tycoon formula into a living ecosystem of interconnected mechanics, ensuring that player decisions directly shape the economic and physical development of the world. This allows for a richer and more engaging late-game experience for both new and veteran players.

In Transport Fever 3, building a profitable transport empire is no longer the only goal, it is just the starting point. Financial management has been rebalanced to ensure a lasting challenge throughout the entire game. Profitable “money-printing” routes are harder to sustain, requiring players to revisit and optimize older lines as towns evolve and demands shift. Even well-established networks must be regularly refined to remain efficient and competitive.


For those who prefer a personalized level of challenge, a comprehensive suite of difficulty sliders allows full customization of the economic challenge. Players can adjust industry density, productivity, maintenance costs, subsidy penalties, and more. Whether aiming for steady expansion or embracing the risk of bankruptcy, every tycoon can define their preferred level of complexity and set up their game their own way.

The core of this episode is based on the completely reworked city growth system. Every citizen follows individual daily routines, travelling between residential, industrial, and commercial districts. If efficient transport options are not provided, citizens will choose closer alternatives or rely on private cars, increasing congestion and limiting urban expansion.

Town progression continues to depend on the delivery of passengers and cargo, but town growth is now structured into a number of distinct growth levels, ranging from a small hamlet to a sprawling metropolis. Each successful delivery contributes to a town’s expansion target, eventually propelling it to the next level of growth. Passenger contributions scale with travel distance, while cargo value depends on product complexity and timeliness of delivery. As towns grow larger, they demand increasingly sophisticated goods to sustain further development.


However, expansion brings new challenges: big time growth can lead to big time problems. Town reputation and satisfaction play a central role in determining growth speed. Drastic environmental changes, such as demolishing buildings or clearing forests for infrastructure, will negatively affect local reputation. Long passenger waiting times, inefficient routes, overdue cargo deliveries, excessive congestion, noise, and pollution slow down town growth if left unresolved. However, to counter these issues, extensive tools, such as noise barriers, tree-lined roads, and much more are at player’s discretion.

At the same time, it is possible to earn regional bonuses that provide new strategic opportunities. A widely customizable company headquarters offers long-term growth benefits to their municipal region, while completing subsidy contracts or constructing landmark buildings can unlock powerful regional perks. 

City specialization also plays a bigger role. While towns can grow without receiving every type of cargo, growth will slow and the urban landscape will dynamically reflect the goods supplied. With a focus on commercial products, a town will evolve slightly differently compared to another town where the majority of deliveries have been industrial products. The transported goods brought to any town will change the nature of its growth and evolution.

Ultimately, everything is connected in Transport Fever 3, and decisions carry tangible consequences. Balancing profit, citizen satisfaction, environmental impact, and long-term planning is key to ensuring lasting success. Managing multiple large cities simultaneously becomes a high-stakes balancing act that will push even the biggest transport tycoons.


Urban Games development of Transport Fever 3 is built on the proven success of previous titles, encompassing fan feedback and observed player behaviour. This is why tycoon gameplay has taken priority in the new title. The game provides an engaging and evolving challenge to players by incorporating a full suite of difficulty customization options. Player actions significantly impact the growth of individual cities. The reputation of players is crucial to progress and growth overall. Noise, pollution, congestion, wait times, cargo, and passenger deliveries directly affect how cities evolve, leading to individual cities developing character as play progresses.

Building world-renowned landmarks, upgrading or optimizing routes, and designing cargo hubs with dedicated warehousing becomes critical for players keen to maximize success.

This focus on gameplay has greatly increased the depth of Tycoon Mode while also extending the learning curve. New players will find the first steps toward a profitable transport empire easier to achieve, while veterans will appreciate the need to regularly revisit routes that, historically, would have printed money permanently. The new Contracts feature supports players early on and challenges them later, balancing tempting rewards with potential risk. 

For those who want a structured challenge, the new Campaign Mode presents multiple scenarios based on real-world history. Those more interested in building beautiful maps and networks can create anything they can imagine in the Sandbox Mode, which will be extended further still thanks to integrated cross-platform modding support.

Not only has gameplay seen major improvement, Transport Fever 3 also delivers  long-requested community features like day-night cycle, offshore industries, and new forms of transport including helicopters and cargo-trams.


Key Features:

  • Create the network that drives the world: Build sprawling logistics networks across land, sea, and air. Transform small towns into thriving cities. Deliver goods, move people, and master an economic ecosystem that responds to every decision you make during more than over a century of transportation.
  • Master transport challenges: Run your company like a true tycoon. Every delivery, delay, and detour affects your reputation and revenue. Balance maintenance costs, maintenance efficiency, and cargo priorities. Track traffic patterns, resolve station bottlenecks, and meet the evolving demands of dynamic towns and over 30 different industries that operate on- and offshore.
  • Control a dynamic living world: Every citizen has a home, a job, and places to go. Every building, from grocery store to steel mill, depends on your network. Cities grow when served well, and stagnate if neglected. Across temperate valleys, alpine slopes, desert plains, and tropical islands, the world responds to your decisions day and night.
  • Awaken your inner worldbuilder: Intuitive and powerful construction, road, and rail-laying lets you meticulously craft your routes. Editable realistic terrain allows you to create authentic temperate, desert, tropical, and sub-arctic landscapes. Go further and share your creations with other players or download handcrafted maps created by the community.
  • Play your ideal challenge: Tackle scenarios designed to draw you into every aspect of the game, play the full tycoon challenge, setting every level of difficulty to your taste in a bid to improve on your best performance, or simply build for the love of it in creative mode. You decide whether you want to be put to the test, or a chilled building experience.
  • Built on what works: Improved tutorials, vastly expanded tycoon gameplay, offshore industries, customizable challenge levels, tricky contracts to fulfill… we've taken our lead from what we've learned and from how you've played our previous games to make Transport Fever 3 the greatest transport tycoon in the series.

Transport Fever 3 is coming to Mac, Linux, PC (Steam/Epic Games Store), PS5 and Xbox Series X|S in 2026.


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