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Eldegarde

Platform(s): PC
Genre: Online Multiplayer
Developer: Notorious Studios

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'Eldegarde' Servers Shutting Down End Of This Month, Less Than Two Months After v1.0 Launch

by Rainier on March 5, 2026 @ 6:16 p.m. PST

Featuring distinctive fantasy classes, Eldegarde is a third-person action PvPvE RPG where you you race to find lost treasures while battling players and monsters in merciless action combat.

Originally the name of the developers' World of Warcraft guild 17 years ago, they have now taken their name to new heights with the founding of Notorious Studios. Establishing their first new IP, Notorious brings true gaming pedigree and engaging fantasy action-combat to a core class fantasy multiplayer epic.

Set within the realm of Mithrigarde, this lush world is now enveloped in a mysterious fog and only brave heroes can venture forth and claim the lost treasures of a fantasy world gripped by ancient evil.

Players will choose from a range of traditional fantasy classes and strike out into a world torn apart by war. Plunge axes into the skulls of goblins, shoot spells at enormous ogres, and fight against hordes of monsters to reclaim the riches of this forgotten land.

Combat has been designed from the ground up for PvP. Feel the impact of your attacks and use your abilities to carve out the flow of battle. Quick decisions and precision are necessary to win. In the wilds, the spoils go to the victor. The world is more real when everyone's hard-earned loot is on the line. Victories are savored while defeat hardens resolve.

But it’s not just fantastical creatures standing in their way, other heroes will be standing between them and glory. Players will be forced to grab what they can and battle their way to the safety of Stonehaven, where they can stock up on supplies, upgrade their lodgings and relax with others before embarking on their next adventure. Respite awaits behind the stone walls of the city. Fortify your elixirs and armaments at shops. Rest in your private room at the inn, organize your stash, and cook a meal for the next adventure.

Notorious Studios announced that Eldegarde (previously known as Legacy: Steel & Sorcery) will be shutting down indefinitely on March 31, 2026.

Dear Players,

After a year on Steam through Early Access and into its recent 1.0 release, I’m saddened to share that we have decided to sunset Eldegarde, taking the game offline indefinitely. While our team at Notorious is incredibly proud of the quality, experience, and passionate community we built with Eldegarde, it unfortunately didn’t gain enough traction to sustain the studio financially long term. The game will no longer be for sale on Steam, but it will remain online and playable until March 31st. Players who purchased the game in the past two weeks are eligible for a full refund, but you will be unable to continue playing the game.

Eldegarde was an incredibly ambitious game for a new, small startup studio. It featured a unique combat system that blended Action RPG combat with MMO-like classes and spells, a session-based extraction mode that offered both PvPvE and PvE experiences, and deep, rich systems that I believe rival even mainline MMOs. While it started as a “fantasy extraction game,” the 1.0 release evolved the vision into something of a mini-MMO that we planned to build upon over time—perhaps one day growing into a next-generation traditional MMO.

Notorious and I still believe in the long-term opportunity for Eldegarde, and even today hope that we can resurrect it at some point. While most of the team at Notorious has moved on to the next chapter of their careers, a small group has volunteered to convert the game to be playable offline, or perhaps with a client-side server. This is a challenging endeavor that will take a significant amount of time and may be not be achievable anytime soon (if ever—this isn’t a promise!). Still, we would love to preserve Eldegarde in some way for our fans—and for ourselves. Stay tuned to our X account for any updates.

While all of us are deeply saddened that this marks the end of our five-year adventure with Notorious (and I’m sure many of you feel the same), we also want to celebrate the creative achievements and moments we shared building the game with you. Creating Eldegarde alongside you—especially through our 28 Meet the Devs episodes chatting live—has been a career highlight. Your feedback and suggestions are what continued to make Eldegarde great.

Some of the best games today weren’t hits immediately, but grew their player base and achieved their ultimate vision over time. There is no doubt in my mind that, given enough time, Eldegarde would have become a great success. But the games industry has not been in a healthy state for a long time, which was also part of the reason I left Blizzard to start Notorious. We are in an incredible transitional moment in the industry right now, one that is causing a great deal of pain for studios and developers. While we strived to build a smaller, leaner, more focused studio, we are not immune to these tectonic shifts reshaping the industry. As painful as this is—including for us—I believe it will ultimately be for the best for both game developers and players in the long term.

I was asked from time to time what success at Notorious would look like, and I always said to make a great game that players enjoy. I wake up every day with fan mail telling us how much they've enjoyed the game and are rooting for our success, so given that metric for success, I feel a lot of gratitude.

From myself and all of us at Notorious, it has been an honor and a privilege. Thank you for playing, and we hope Eldegarde has created memories you will cherish. We hope to see you in Eldegarde sometime during this final month of March, and we hope to continue making more games for you to enjoy.

Thank you,

Chris Kaleiki
Founder, CEO
Notorious Studios

Key Features:

  • Go on solo adventures, or bolster your strength with up to two other friends.
  • Actively dodge, block, sprint, attack, and cast when you engage in combat.
  • Level up each character to unlock new abilities and traits.
  • The world is part of combat. Warriors can charge through walls and hurl boulders, while priests can levitate over dangers and away from enemies. Each class has unique ways in which they interact with the environment.
  • Improve your reputation with vendors to craft the most impressive gear and get them to sell you the best stuff.
  • Upgrade your permanent lodging with higher quality furnishings. Better amenities mean more benefits on your adventures.
  • Embark on quests for unique rewards and much needed supplies.
  • Experience a community-wide fresh start when major updates reset progression, deliver new content and gameplay changes.

Inspired by 14 years of working on World of Warcraft, the team left Blizzard to create a fantasy setting of their own. They set out to create something that players had never seen before, starting their work on Eldegarde long before the rise of the Extraction genre. Together, they crafted a world that values looting, levelling and exploring just as much as PvP combat.

Eldegarde is available on PC (Steam) until March 31, 2026, after which it will shut down.


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