Nekome: Nazi Hunter approaches the Second World War from the personal perspective of Vano as he exacts revenge for the sadistic murders.
Directed by Jeronimo Barrera, Nekome: Nazi Hunter is a personal odyssey of revenge where players take on the role of Vano Nastasu, a young Romani man whose family is brutally murdered at the hands of Nazi soldiers, as he turns from hunted to hunter, carving a blood-soaked path across war-torn Europe.
In Nekome: Nazi Hunter, every kill is earned and comes with a price. Vano must use everything in his power to survive as he carves a path through his family’s killers, with each encounter requiring a different approach. Players will scout enemy routes, plan their assaults, and strike with precision in a mix of stealth and brutal up-close combat to enact a symphony of violence that makes every attack personal.
The game is inspired by grindhouse cinema and features visceral combat with grounded finishing moves, coming together in a symphony of violence where every encounter carries lasting consequences.
ProbablyMonsters today unveiled the first look at gameplay in Nekome: Nazi Hunter.
“I have built my career on narrative-driven projects, and Nekome: Nazi Hunter is one of my favorite and most personal yet. It’s a story where every design decision supports a single point of view. Nekome: Nazi Hunter tells a story of the Second World War through an intentionally narrow and human lens, grounded in character and consequence,” said ProbablyMonsters General Manager and Game Director Jeronimo Barrera. “Vano is hunting Nazis. He's doing more than just punching them in the face, as his every move is a calculated act of revenge that transports players into his world."
Nekome: Nazi Hunter’s mission structure asks players to infiltrate enemy compounds and strategize how vengeance will be executed, using cunning, stealth, and the world around them to stack the odds before the true combat begins. From there, players engage in raw, brutal, and bloody close-quarters fighting, using improvised weapons, targeted strikes, and visceral finishing blows to fight strategically. Notoriety and fear systems add another layer to combat, where enemies may panic, hesitate, or flee based on whether players kill with precision or chaos. These systems track players’ brutality and unpredictability, influencing the enemies’ next actions. Every encounter is the player’s chance to craft a brutal masterpiece, and they must decide just how far they'll go in the pursuit of righteous vengeance.
Nekome: Nazi Hunter is in development for PC (Steam / Epic Games Store), PS5, and Xbox Series X|S.
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