For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position - by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more - or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.
Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.
With Spectator Cam, Tom Clancy’s Rainbow Six Siege offers the possibility for an 11th player to participate in 5 vs. 5 multiplayer games as an observer and watch the match in real time. In addition to the traditional first-person view, Spectator Cam introduces Tactical View, an interactive viewpoint that allows players to automatically follow individual players over the map and observe all players, teams and objectives. Spectator Cam will offer players a real-time overview of team strategies and player tactics that will make watching multiplayer matches both entertaining and informative.
A beta form of Spectator Cam will be available for LAN and custom online games for PC at launch on October 13 and for Xbox One / PS4 in early 2016.
GSG 9 Operators: The surgically lethal German GSG 9 counter-terrorism unit contains four unique operators:
- Bandit – Highly resourceful and adaptive, Bandit carries a crude electrical device consisting of a car battery wired to an electroshock weapon that electrifies barbwire and metallic surfaces.
- Blitz – With his imposing physique, Blitz is an expert on the front lines who uses a ballistic shield that provides mobile cover with a row of eight flashbang grenades that fire to disorient targets when entering or breaching hostile environments.
- IQ – IQ is a brilliant electrical engineer. She has a wrist-mounted sensor that detects electronic devices by sweeping the electromagnetic spectrum, providing visual and audio feedback.
- Jäger – A technician with an affinity for complex machinery, Jäger is armed with a mountable ADS-MK IV “Magpie” that can deploy a projectile to neutralize incoming projectiles.
Kanal Map: Located in an industrial area of Hamburg, Germany, Kanal contains several buildings, bridges and waterways with elevated vantage points and unique sight lines.
Live Demo: On Saturday, August 8, from 4–8 pm CET, four teams composed of some of the best Rainbow Six players from around the world will face off on PCs in 5 vs. 5 matches at the ESL booth, showcasing some of the most exciting competitive features the game has to offer and the first live demo of Spectator Cam. The show will be live streamed at twitch.tv/Ubisoft.
Key Features
- Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.
- For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams. To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
- Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal’s proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.
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