Redmond Carolipio: This is really what an Alien game should have been from jump street, since the first "Alien" was basically a survival horror movie. I worry that Dead Space may have already dulled our sensitivities toward the sounds of things clattering within dark metallic corridors, but then I think of the great audio unique to "Alien" and shake it off. It's also one of the few first-person games that feels different, which I've been seeking for quite some time, with all due respect to the FPS crowd.
Chris DeAngelus: There are countless Alien games on the market where you use pulse rifles and power loaders to tear through swarms of Xenomorphs. Alien: Isolation looks to stand out by eschewing pulse rifles. It offers few weapons — and a single, dangerous and nearly unstoppable Alien who is hunting Ellen Ripley's daughter, Amanda, in a spaceship. It's been a long time since the Xenomorphs have been truly terrifying, but Alien: Isolation has the potential to bring back the old fear.
Tony "OUberLord" Mitera: It's been over a decade since the last good game involving the Alien franchise was released. This one looks to have a chance at breaking that trend, but then again, so did Aliens: Colonial Marines. The footage of this game makes it look like a successful marriage of the dangerous presence of a Xenomorph combined with the stylings of an Amnesia game. I'm all for the idea of an Alien game where you aren't a grunt with a pulse rifle. Similarly, I'm all for screaming like a child like I did with 2000's Aliens vs. Predator.
Rainier Van Autrijve: After the Aliens: Colonial Marines debacle, SEGA is taking another swing at Ridley Scott's classic horror franchise with Alien: Isolation. The title is being developed by Creative Assembly, who's best known for its Total War series. While Colonial Marines was a squad-based first-person shooter based on the movies, Isolation is a first-person survival horror game where you play as 26-year-old Amanda Ripley, Ellen's daughter. The developer is mostly known for strategy titles, though it has ventured into third-person action games in the past with Viking: Battle for Asgard and Stormrise, albeit with mixed results. The stakes are undoubtedly high for Creative Assembly and SEGA to deliver a quality product, but the few glimpses we've seen thus far show great promise. Additionally, since the game is set outside of the movies, the developers have some freedom to be "creative."
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