Chris DeAngelus: There's no two ways about it: Mighty No. 9 might not have a certain blue robot on the cover, but many are looking at it as a potential successor to the Mega Man franchise. Create by Mega Man's original designer, Keiji Inafune, and designed with help from Inti Creates, makers of several of the Mega Man spinoffs, Mighty No. 9 is shaping up to be the Mega Man sequel that fans want. Of course, it has its own gameplay mechanics, including the ability to absorb energy from defeated foes, but it looks to be a great side-scrolling platformer, a genre sorely underutilized in this day and age.
Brian Dumlao: Unless something happens relatively soon, the most recent appearance anyone will ever see of Mega Man outside of the old game re-releases is his cameo in Super Smash Bros. for Wii U. Luckily, the creator of the blue bomber, Keiji Inafune, has Mighty No. 9, a clone of the famous series that will hit just about every platform except for mobile. The released footage thus far looks like everything a Mega Man fan could ask for and, honestly, that's all it really needs to do to get fans frothing for it.
Thomas Wilde: It turns out Keiji Inafune built a larger part of my childhood than I thought he had, so I'm on board for this. I missed the Kickstarter, but I appreciate how it's built as a fast-paced, 16-bit platformer without simply being a slavish imitation. There's an actual idea here besides laser-targeting the nostalgia dollar (and as fun as they might be, stuff like Shovel Knight is exactly that), and you can see it slowly take shape in the gameplay videos. I can already feel the hand cramps from the last level.
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