Chris Barnes: I know. I know. They don't look like the movie characters. This may infuriate the Marvel fans out there, but that doesn't bug me at all. I'm not even a huge Marvel fan. As a huge fan of the first two Tomb Raider reboots developed by Crystal Dynamics, though, I'm super stoked to see what they can do with the Marvel Avengers license. If anything, it may be to their benefit to be free from the burden of the MCU.
Chris "Atom" DeAngelus:Although the Avengers are the biggest name in movie history, they've had precious few video games since the rise of the MCU. Square Enix's The Avengers aims to fix this with a blend of MCU style and comic-book storytelling, focusing on the aftermath of a disaster that left the Avengers shattered, forcing new heroes (like the ever-awesome Ms. Marvel) to pick up the pieces. After a shaky initial trailer, the game has started to come together and should hopefully give the fans of the Avengers the chance to smash face in something besides mobile games and Marvel Ultimate Alliance.
Joseph Doyle: Deus Ex Machina and the recent Lara Croft games have been pretty solid in keeping their IPs updated and keeping up with the times. Ever since I played Gex: Enter The Gecko, I knew that Crystal Dynamics wouldn't fail me. I'm interested to see if the writing is able to distinguish itself from the pillars of the previous Marvel movies, such as "Spider-Man: Into the Spider-Verse" or perhaps not so much in "Venom." We could all use a well-developed Marvel video game. The best one I remember playing is Lego Marvel Superheroes, which sits at 100% in my Steam library. (Don't worry, original Ultimate Alliance, I still love you.)
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