Honey, I Joined a Cult puts players in charge of creating, operating, and growing a cult in the funky 1970s, from choosing the organizations symbols, relics, and merchandise, to recruiting new acolytes and deciding where the toilets should be at the compound.
Build and expand your base, manage your resources and make as much money out of your followers as possible.
As players will discover, successful cults take hard work; in addition to establishing and evolving the organization, the leader’s ego must also be kept in check. And of course, not everybody is going to agree with the newly founded group; players will have to deal with rival cults, nosy investigative journalists, and even the government in their ultimate mission to convert the masses to their cause.
Originally planned to launch into Steam Early Access in early 2021, Team17 and Sole Survivor Games revealed that Honey, I Joined a Cult is coming later this summer.
Key Features:
- Take full control of a funky cult: Recruit cultists and followers to maintain the organisation’s smooth operation; keep them entertained and happy to grow its money and influence
- Build freaky deaky bases: Build the cult from the ground up and design the layout from ‘hypno chambers’ and bathrooms to monoliths and bedrooms
- Overcome groovy missions and challenges: Complete missions to unlock resources or fulfil the leader’s demands to keep their ego in check
- Stick it to ‘The Man’: Overcome threats from nosey journalists, oppressive government bodies, and rival heretical cults
- Get down with deities: The player’s choice of the cult’s focus of worship affects the wider tech tree, as well as the missions and unlocks available
Honey, I Joined a Cult is currently in development for PC (Steam).
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