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Corey Owen's Articles


'Microsoft Pre-E3 Conference' Coverage

by Corey Owen on May 16, 2004 @ 1:19 a.m. PDT | Filed under Editorials

Before E3 officially kicked off, several of the biggest publishers have their annual pre-E3 conferences where they give speeches about past achievements and look ahead at things to come. Micrsoft had its pre-E3 conference on Monday, and we were treated to some exciting Xbox Live news, footage from the new Forza Motorsport racing game, several announcements, but above all, a live demo of Halo 2 multiplayer. Read on for our report ...

Xbox Review - 'Fight Night 2004'

by Corey Owen on May 1, 2004 @ 1:44 a.m. PDT | Filed under Reviews

Get ready for the fight of your life as EA SPORTS returns to the world of boxing with EA SPORTS Fight Night 2004. Built from the ground up to deliver all the drama and pageantry of a heavyweight title bout, EA SPORTS FIGHT NIGHT 2004 is the most authentic boxing experience to date, sporting a dramatic new-school attitude, a dynamic new cinematic approach, and revolutionary boxing gameplay.

Xbox Review - '007: Everything or Nothing'

by Corey Owen on March 18, 2004 @ 1:25 a.m. PST | Filed under Reviews

What would James Bond do? That’s the question players will answer in every dramatic moment of James Bond 007: Everything or Nothing, as the world’s greatest secret agent returns in his fifth interactive adventure under the EA GAMES brand. First, you will think like Bond, using espionage, tactical skills, and gadgets from the Q-Lab to analyze your situation. Then you will act like Bond, using his stylish physical skills, clever subterfuge, and bold personality to once again save the world.

Xbox Review - 'Armed & Dangerous'

by Corey Owen on Jan. 25, 2004 @ 11:45 p.m. PST | Filed under Reviews

Take a band of gun-toting rebels -a robot, a madman, a mole and a criminal mastermind. Put them in a vividly stunning fantasy realm. Then give them an impossible mission - pulling off the biggest heist of all time in the middle of a war. All you have to do is battle your way through dastardly enemies, giant war machines and an army of psychopathic robots. But don't worry; you have plenty of ammo and absolutely no common sense. Victory is yours in 12,000 bullets or less! Read more for the full review ...

Xbox Review - 'Beyond Good & Evil'

by Corey Owen on Jan. 20, 2004 @ 1:44 a.m. PST | Filed under Reviews

Armed with her camera, aikido staff, and resolute investigative skills, Jade sets out to expose the dark secrets behind these alien invasions and to liberate the minds of her deceived people. Pushed to the very edge of her physical and spiritual will, she soon discovers that even these limits are not what they seem … Her quest for the truth knows no bounds.

Xbox Review - 'Secret Weapons Over Normandy'

by Corey Owen on Jan. 12, 2004 @ 1:02 a.m. PST | Filed under Reviews

Join a secret squad of pilots dedicated to thwarting the most heinous plans of the Third Reich. Fly over twenty authentic aircraft across thirty daring missions in this new WWII action-flyer. Lawrence Holland, the legendary creator of Star Wars: X-Wing, Star Wars: Tie Fighter and Secret Weapons of the Luftwaffe returns with an exhilarating new game of action and intrigue. Can you be trusted with the most dangerous secrets of the war?

Xbox Review - 'Max Payne 2: The Fall of Max Payne'

by Corey Owen on Jan. 6, 2004 @ 1:21 a.m. PST | Filed under Reviews

When Max Payne debuted in July 2001 as an award-winning, best-selling PC game, it revolutionized the action genre with its cinematic combat sequences fueled by the groundbreaking use of slow motion and compulsive narrative-driven gameplay. Now, Remedy is working closely with Rockstar Games on the highly anticipated sequel to the blockbuster hit. Max Payne 2: The Fall of Max Payne delivers the most intense gameplay experience imaginable.

Xbox Review - 'Prince of Persia: The Sands of Time'

by Corey Owen on Dec. 11, 2003 @ 12:57 a.m. PST | Filed under Reviews

With Prince of Persia: The Sands of Time, Ubi Soft and Jordan Mechner are channeling their combined talents to breathe new life into the action/adventure genre. They’re creating rich characters, white-knuckle action and a plot with more twists than the exotic, elaborate castle featured in the game,” said Serge Hascoët, Editor in Chief, Ubi Soft Entertainment. “We’re thrilled to move forward with the legendary Prince of Persia brand and eagerly await the launch of the next masterpiece from our world-famous Montreal studio.

Xbox Review - 'Gladius'

by Corey Owen on Nov. 20, 2003 @ 1:22 a.m. PST | Filed under Reviews

In Gladius, players may choose to take on the role of Ursula or Valens. Ursula, from the northern land of Nordagh, is the daughter of a great barbarian king. Valens is the son of one of Imperia's greatest gladiators. A bloody conflict between their two homelands gave rise to a vengeful dark god, which nearly destroyed all of mankind. Only with the help of the revered Valkyrie was the dark god defeated, but it came at a great cost of many lives. This gave rise to an uneasy peace that has existed for decades between the two lands. Now the two young heroes must fulfill their destinies to keep the world from heading into another disastrous war.

Xbox Review - 'Grabbed by the Ghoulies'

by Corey Owen on Nov. 4, 2003 @ 12:43 a.m. PST | Filed under Reviews

Grabbed by the Ghoulies is a humorous beat-'em-up adventure game that takes place in a haunted house full of crazed ghoulies. Gamers play the role of Cooper, a kid on a mission to rescue his girlfriend, who has been "grabbed by the ghoulies." Players will venture through the haunted and ominous Ghoulhaven Hall, battling it out with a variety of monsters while trying to escape the many tricks, traps and shocks awaiting them along the way. Packed with action, "Grabbed by the Ghoulies" is filled with unexpected surprises, and all that fail to get through Ghoulhaven Hall are imprisoned within and never seen again.