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Justin's Articles


PC Review - 'Alien Blast: The Encounter'

by Justin on March 22, 2004 @ 1:38 a.m. PST | Filed under Reviews

In Alien Blast: The Encounter your mission is to defend allied planets against the alien raid. Far from the reaches of your solar system, you are alone on an assignment to battle the alien horde. As a member of the allied forces, everyone is relying on you. Most of your forces have been destroyed, and this will be your most difficult mission yet. It's up to you to defend the planet against the Alien onslaught.

PC Review - 'Wanted Dead or Alive'

by Justin on March 14, 2004 @ 1:30 a.m. PST | Filed under Reviews

Combining third person action, horse-riding and sneak’em up assassination with a cinematography inspired rail shooter FPS mode, Wanted Guns is a story driven action game for the PC set in Mexico and the Wild West during the American Civil War. You play as Reverend Devlin, an unforgiving priest whose dubious past as former leader of Los Gauchos, a Mexican gang of gold-thieving gunslingers, has finally come back to haunt him. Doesn't sound too bad now does it? Well, you're wrong, it's worse ...

GBA Review - 'Max Payne'

by Justin on Feb. 12, 2004 @ 1:40 a.m. PST | Filed under Reviews

Max Payne is the stylish, urban, revenge-driven story of a fugitive cop with nothing to lose. Based in New York City's grimy underground, Max Payne is a fully realized rendition of the best-selling PC and console hit which sold over 4 million units, combining narrative-driven, cinematic gameplay with the latest in handheld videogame technology to deliver what promises to be the most intense Game Boy Advance experience this year.

GBA Review - 'Looney Tunes: Back In Action'

by Justin on Feb. 8, 2004 @ 2:37 a.m. PST | Filed under Reviews

Players of Looney Tunes: Back In Action will be able to switch off playing either Bugs or Daffy on a scavenger hunt adventure around the world through several themed levels inspired by the film's diverse and wild locations. The action of the game lies in the chases and constant racing from level to level, as players try to pick up gizmos and clues in their search for the Blue Monkey Diamond.

Gamecube Review - 'Metal Arms: Glitch in the System'

by Justin on Jan. 24, 2004 @ 12:41 a.m. PST | Filed under Reviews

You are Glitch, the gun-slinging, half-ton menacing bot of Droid City who blasts his way to victory. Found as scrap metal, but transformed into destructive machinery, Glitch is determined to free his people from the evil clutches of General Corrosive and his maniacal army of Mil bots. Unleash a world of pain as you annihilate the General's sinister plan to dominate the world, and salvage the robot race. Read more for the full review ...

PC Review - 'Magic: The Gathering - Battlegrounds'

by Justin on Jan. 17, 2004 @ 3:51 a.m. PST | Filed under Reviews

Just as in the "Magic" card game, in "Magic: The Gathering - Battlegrounds" players will choose a duelist and up to two of "Magic's" five colors -- red, green, white, blue, and black -- to attempt to reduce their opponent's life to zero. Of course, getting an opponent to zero will not be easy; players will have to utilize lightning reflexes, strategic brilliance and, on occasion, raw power to overcome an enemy.

GBA Review - 'Prince of Persia: Sands of Time'

by Justin on Jan. 7, 2004 @ 2:41 a.m. PST | Filed under Reviews

With Prince of Persia: The Sands of Time, Ubi Soft and Jordan Mechner are channeling their combined talents to breathe new life into the action/adventure genre. They’re creating rich characters, white-knuckle action and a plot with more twists than the exotic, elaborate castle featured in the game,” said Serge Hascoët, Editor in Chief, Ubi Soft Entertainment. “We’re thrilled to move forward with the legendary Prince of Persia brand and eagerly await the launch of the next masterpiece from our world-famous Montreal studio.

GBA Review - 'Batman: Rise of Sin Tzu'

by Justin on Jan. 2, 2004 @ 2:02 a.m. PST | Filed under Reviews

Batman: Rise of Sin Tzu will stay true to the Batman franchise with intense action-packed gameplay and challenging villains. Featuring favorite super heroes from the Batman universe including Robin, Nightwing and Batgirl, the game also includes a brand new enemy unlike any Batman has ever battled, Sin Tzu, and three villains never before seen in the Batman video game world: Clayface, Scarecrow and Bane.

Xbox Review - 'Roadkill'

by Justin on Nov. 17, 2003 @ 3:39 a.m. PST | Filed under Reviews

RoadKill drops players into instantaneous battle with 30 core missions and numerous side missions. The missions place the player into the three cities of Hell County -- Lava Falls, Blister Canyon and Paradise City. In the game, players collect salvaged parts -- which upgrade the 30 vehicles with items such nitrous thrust and armor plating -- to unlock secret features and help explore the world in a search for hidden blueprints. Read more for the full review ...

GBA Review - 'Boktai: The Sun Is In Your Hand'

by Justin on Nov. 11, 2003 @ 12:48 a.m. PST | Filed under Reviews

The story of the game follows Django, a vampire hunter who must venture through deep, dark dungeons to rid the world of evil demons. His ability to hunt down vampires during the day is far superior to his ability to hunt them down at night. Conversely, vampires are weaker during the day and much stronger by night. Boktai is the first game to integrate light and real world conditions into the adventure's storyline. In Boktai, the amount of time that the player spends with the game in the sun will have a direct impact on the hero's powers, the strength/weakness of the enemies and consequently, the overall outcome of the game.