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Ghost Recon (XB/PS2) - New Console Screens

by Thomas on July 22, 2002 @ 1:45 p.m. PDT | Filed under News

Lead a team of 6 elite special force soldiers through the deadly realism of tommorows battlefields. Outnumbered and outgunned, this Green Beret team, nicknamed "the Ghosts" uses the latest technology and tactics to conquer the battlefield, swiftly, silently and invisibly. Often hired by the UN for international peacekeeping operations, your specialty is covert military strikes. Developed at Ubi Soft studios including Red Storm, the console adaptations are much more than ports of the original game.

The Mark of Kri (PS2) - New Screenshots

by Thomas on July 22, 2002 @ 12:41 p.m. PDT | Filed under News

The Mark of Kri offers a combat system like no other, in which the player can attack enemies in all directions while performing fluid animated combinations. Whether in stealth or combat mode, players use the right analog stick to "lock-on" to up to nine challengers at a time and can perform numerous dynamically detailed combinations to defeat increasingly persistent enemies. Using four powerful weapons, including a broadsword, bow and arrow, battle axe and the authentic and sacred Taiaha (spear) from New Zealand, Rau must defeat each enemy before advancing to the next area.

XBOX Preview Roundup

by Thomas on July 22, 2002 @ 12:06 p.m. PDT | Filed under News

PC Preview Roundup

by Thomas on July 22, 2002 @ 11:23 a.m. PDT | Filed under News

The Lost (PS2) - Screens & Features

by Thomas on July 22, 2002 @ 10:35 a.m. PDT | Filed under News

In November 2002 Ubi Soft Entertainment will give you the chance to traverse the 9 circles of Hell. The Lost for the PlayStation 2 is a Survival Horror RPG inspired by Dante's infamous classic and developed by Irrational Games (System Shock 2). You play Amanda, medical student, young mother, and waitress-by-day.

Timekeepers Space World

by Thomas on July 22, 2002 @ 9:46 a.m. PDT | Filed under News

UK Development Company, Vulcan Software, are proud to announce the release of Space World, the fourth installment of their simplistically complex puzzle game, Timekeepers, for the PC. Timekeepers is a conversion of the 1995 Amiga Classic with enhanced graphics, new sounds and music, and additional character animations. Compared to Lemmings in it's day, but instead of assigning commands to the characters, the command icons are pasted directly onto the level terrain. The Timekeepers obey the commands as they walk over them.

HLGuard v1.07 Now Available

by Thomas on July 22, 2002 @ 7:07 a.m. PDT | Filed under News

This weekend the HLGuard Team has released a new version of HLGuard. HLGuard is the latest server-side anti-cheat solution for Half-Life and it's many MODs. Originally developed under the name CSGuard by OLO, the HLGuard Project Team over at United Admins have been working hard at developing new techniques at detecting and blocking cheaters. Read on!

Mapping Tutorial for SoF 2: Double Helix

by Thomas on July 22, 2002 @ 6:56 a.m. PDT | Filed under News

Raven-Games just posted their exclusive Mapping Tutorial for Soldier of Fortune 2: Double Helix. Written by Raven's Kenn Hoekstra, the tutorial shows people how to install the game, install the v1.01 tools, v1.01a tools and get the singleplayer editor up and running with a simple room. Head to the Soldier of Fortune II: Double Helix Getting Started With QERadiant tutorial and get ready to make those singleplayer scenarios! (thanks Shack)

New Front Line Force Mod

by Thomas on July 22, 2002 @ 6:51 a.m. PDT | Filed under News

There is a new version 1.7 of the Front Line Force mod for Half-Life available for download today. The mod includes new maps, weapon balance improvements, assorted bug fixes and more. Find out more here!

'No Name War' - Update & Screens

by Thomas on July 21, 2002 @ 11:08 a.m. PDT | Filed under News

Two years ago AMC Creation started to work with 'NO NAME WAR' (NNW) and its a PC RTS war game with an concept based on combining the RTS with RPG elements. According to player's options, the stress can be moved either on pure real time strategy or on RPG-influenced strategy. The title will be released in Q4 2002. In the last months, AMC Creation came up with a brand new 3d engine, improved graphics and a more ergonomic concept. Read more below!

GCN Review Roundup

by Thomas on July 21, 2002 @ 10:42 a.m. PDT | Filed under News

XBOX Review Roundup

by Thomas on July 21, 2002 @ 10:32 a.m. PDT | Filed under News

PS2 Review Roundup

by Thomas on July 21, 2002 @ 10:23 a.m. PDT | Filed under News

PC Review Roundup

by Thomas on July 21, 2002 @ 10:04 a.m. PDT | Filed under News

New Reaction Quake3

by Thomas on July 21, 2002 @ 9:10 a.m. PDT | Filed under News

Today there is a new version of the Reaction mod for Quake 3. Its a 55MB upgrade and it has a new Capture the Briefcase mode among other things. Reaction Quake 3 (or simply known as "Reaction") is essentially a direct-as-possible port of Action Quake 2 (AQ2) to Quake 3: Arena.

Heroes IV Expansion

by Thomas on July 21, 2002 @ 9:03 a.m. PDT | Filed under News

Gamespot posted the announcing of the expansion Heroes IV: The Gathering Storm. Here is a clip from it.

The expansion, which is scheduled for release in the third quarter of 2002, will feature more than 20 new single-player maps, six new campaigns, and four new creatures. In addition, it will contain 18 new artifacts, new campaign editor features, new heroes, and a new music track. The expansion will also include the Heroes of Might and Magic IV multiplayer update.

'Battlefield 1942' - SinglePlayer Demo Screens

by Thomas on July 20, 2002 @ 7:27 p.m. PDT | Filed under News

Earlier today Rainer grabbed down this Battlefield 1942 SinglePlayer Demo and tried it out, but he could not play it cuse it jumped back to desktop as soon as the actual game started... He tried it on a P4 1.7/Geforce4MX/WinXP, therefore we decided to test it on a Gforce2 64MB/WinXp/700Mhz computer and it worked out fine.. Anyway this vehicular 3D action game demo by Digital Illusions sports 1 mission set in Tobruk and we fired of some nice screens for you to check out below.

Realms Of Torment - Screens

by Thomas on July 20, 2002 @ 5:31 p.m. PDT | Filed under News

Realms of Torment 'MMORPG' is being developed by Quad Software and Maxim Software based in Europe for Limitless Horizons Entertainment LLC based in the United States. Today we bring you some screens taken from the online alpha test from Realms of Torment. Currently all models are being remade to take advantage of bump mapping and pixel shading techniques. Minimum system specs have been raised to a 1 gigaherz machine and a geforce3+ or equivalent video card. Get lost in the woods!

'Tropico Mucho Macho' Patch v1.53 & Map Pack

by Thomas on July 20, 2002 @ 4:35 p.m. PDT | Filed under News

Take 2 today released a 1MB big patch for Tropico: Mucho Macho Edition. This new patch applies some new scenario's and fixes some minor bugs, at the same time there is a new 1.9MB map pack available for download that adds a dozen new maps to the Paradise Island expansion and the Mucho Macho Edition. (thanks Blues)

History of LucasArts Part #1

by Thomas on July 20, 2002 @ 4:23 p.m. PDT | Filed under News

Today Lucasarts tossed up the first of a four part 'history of LucasArts'. This portion focuses on the company's origins, beginning in 1982 when video games were a new phenomenon. The information in this story is based on company documents, historical publications from other developers and publishers, and past and present employee recollections. (thanks TTG) "Coming next, Part Two: The Classics, 1990-1994"