Archives by Day


'Hoverace' - Screens

by Rainier on Jan. 20, 2003 @ 2:38 a.m. PST | Filed under News

"Hover Ace" features futuristic arcade races on battle hovercraft. Combining racing at breakneck speeds exceeding 500 km/h, with intense action involving various weapons, equipment, and power-ups, "Hover Ace" offers a griping gaming experience. Taking place in a highly detailed, futuristic, science fiction environment, "Hover Ace" offers up sixteen open arena tracks, featuring full freedom of movement, interactive objects and destructible environments. Check the new batch of screens ...

Daily Dose Of Boring Q&As

by Rainier on Jan. 20, 2003 @ 2:14 a.m. PST | Filed under News

'Highland Warriors' - Screens

by Rainier on Jan. 19, 2003 @ 3:54 p.m. PST | Filed under News

British Beware! The Highland Warriors are coming! Data Becker Corp. announces that its wildly anticipated 3D RTS game, Highland Warriors, has gone gold over the holiday weekend. The game, developed by Soft Enterprises, features breakthrough graphics (200,000 polygons per screen); brutal historic tales of battle and revenge, and game play elements to interest and excite new and experienced gamers.

'City of Heroes' - Screens

by Rainier on Jan. 19, 2003 @ 12:49 a.m. PST | Filed under News

City of Heroes is the eagerly anticipated superhero massively multiplayer online title developed by Cryptic Studios. The game is set in Paragon City, a modern day metropolis full of super powered villains, alien invaders and underground monsters. Players take on the roles of Paragon City's superhero defenders and will be able to create their own hero, choose statistics, skills, and powers and design their own superhero costume. Check out these new screens ...

'Apocalyptica' - Trailer

by Rainier on Jan. 18, 2003 @ 9:23 p.m. PST | Filed under News

Set in the future where Earth is little more than a burnt cinder, players must battle their way through a series of arenas in fights to the death with CPU or human opponents. Viewed in the third person, players have access to a wealth of armaments and must use cunning, stealth and high velocity weapons to defeat the increasingly tough opponents. Projectile, handheld weaponry and spell-casting are used to progress, resulting in incredible melees as Apocalyptica draws the player further in. After yesterday's nifty Apocalyptica screens, we now have a new trailer offering some CGI action of what evil game story we can expect. Read more for download links ....

G.I. Combat - Update Patch Available NOW

by Rainier on Jan. 18, 2003 @ 6:15 p.m. PST | Filed under News

Freedom Games has issued a new patch for G.I. Combat, upgrading their 3D real-time war game to version 1.04. This release offers two more changes over the previous v1.03: "Ambush is enhanced for short defend orders" and "Cover affect is tuned up." Read more for details and download links ....

'Vietcong' - New Character Screens

by Thomas on Jan. 18, 2003 @ 8:40 a.m. PST | Filed under News

The forth Vietcong character has been unveiled, CJ Hornster Staff Sargeant. Dependable, sharp-shooting and physically fit, this is one guy you want to have in your squad. (thanks GameZone) Read more to check out screens and more about this serious character..!

Capcom Announces Four GameCube Titles

by Thomas on Jan. 18, 2003 @ 5:38 a.m. PST | Filed under News

Capcom Entertainment announce four Nintendo GameCube titles, Dead Phoenix, Killer 7, P.N.03 and Resident Evil 4 each promising to take interactive entertainment to a whole new level. This impressive line up of games will have players exploring the far reaches of the sky, fighting futuristic enemy mechs, assuming the role of an assassin with seven different personas, and investigating the origin of the progenitor virus. P.N.03 is scheduled to release this summer, Dead Phoenix this fall, Killer 7 in 2004, and the release date for Resident Evil 4 is TBD. The Entertainment Software Rating Board (ESRB) rating for all four titles is pending. (thanks GameSpyDaily)

'The Polaris Project' Announced

by Thomas on Jan. 18, 2003 @ 5:35 a.m. PST | Filed under News

Callisto Interactive would like to present their first game - The Polaris Project, a 1st person action adventure PC game being developed using the open source game engine - Genesis3D. Working in association with Hostway UK, they aim to develop market and publish the game them selves. Their main aim is to build up a large supportive community to provide ideas and support while their team of 4 enthusiastic friends exploit their talents developing the game itself.

'Indiana Jones and the Emperor's Tomb' Demo?

by Thomas on Jan. 18, 2003 @ 1:47 a.m. PST | Filed under News

The official "ask LucasArts" site is updated with some information about Indiana Jones and the Emperor's Tomb Demo.. Here is the clip:

Do you plan to release a demo for Indiana Jones and the Emperor's Tomb?

Yes, in the upcoming Xbox demo you'll have a chance to punch, whip, and kick your way through the jungles of Ceylon as legendary adventurer and daring archeologist Indiana Jones. Look for the demo on the March cover mount disc of Official Xbox Magazine, and in the coming months at Xbox kiosks in retail stores. It also will be a part of a Xbox Exhibition sampler disc sold in retail locations.

Sword & Sorcery To Publish 'Dungeons & Dragons Warcraft RPG'

by Thomas on Jan. 18, 2003 @ 1:36 a.m. PST | Filed under News

Sword & Sorcery Studios is pleased to announce that it has acquired the rights from Blizzard Entertainment to publish the Dungeons & Dragons Warcraft Roleplaying Game in cooperation with Wizards of the Coast. The D&D Warcraft RPG will translate the richness and complexity of the hugely successful Warcraft real-time strategy computer game series into a fully interactive print roleplaying game world. The game setting is designed for complete compatibility with the popular Dungeons & Dragons game system, created and published by Wizards of the Coast. In fact, the D&D Warcraft RPG will be the first game setting available for, and fully compatible with, the revised editions of the Dungeons & Dragons Player's Handbook, Dungeon Master's Guide, and Monster Manual that Wizards of the Coast will launch in July 2003.

'Castlevania: Aria of Sorrow' - Revealed

by Thomas on Jan. 18, 2003 @ 1:14 a.m. PST | Filed under News

Konami of America, Inc. today revealed Castlevania: Aria of Sorrow, the latest in a series of Castlevania titles for Nintendo Game Boy Advance. Aria of Sorrow is Konami's third Castlevania game for Game Boy Advance, following the successful Castlevania: Circle of the Moon and Castlevania: Harmony of Dissonance - both of which ruled the top spot of Game Boy Advance software chart at their respective launches. An entirely new adventure from Koji Igarashi and the creative team behind the critically acclaimed cult classic Castlevania Symphony of the Night (Sony PlayStation), Aria of Sorrow is scheduled to ship in North America in May 2003.

'Contra' Blows Away Game Boy Advance

by Thomas on Jan. 18, 2003 @ 1:08 a.m. PST | Filed under News

Konami of Europe will take action gaming on the Game Boy Advance to new heights in February, when the incredible Contra Advance is released for the Nintendo handheld. Based on Konami's best-selling SNES game and incorporating a number of all-new stages, Contra Advance is a no-holds-barred action title wherein one or two players are charged with blasting their way through alien-laden zones. Set on a shattered Earth of the future, bio-mechanical aliens rule the world and only Contra's athletic heroes can save the day as they shoot, somersault and climb their way through 2D and 3D scrolling stages.

Exclusive Pre-Sell Program For Command & Conquer Generals

by Thomas on Jan. 18, 2003 @ 12:59 a.m. PST | Filed under News

Exclusive "Officers Club" pack available to those who pre-order the 3D RTS.. Electronic Arts announced today that, beginning this week, it will offer an exclusive Officers Club pack to players who pre-order the highly-anticipated 3D real-time strategy game, Command & Conquer Generals from participating retailers. Command & Conquer Generals will be published by EA under the EA GAMES brand Feb. 11, 2003.

'Echelon: Wind Warriors' - Screens

by Rainier on Jan. 17, 2003 @ 10:23 p.m. PST | Filed under News

Echelon: Wind Warriors is the next evolution in futuristic flight combat that delivers the latest technical and gameplay innovations demanded by today's experienced game playing audience without sacrificing accessibility for newcomers. Players fly a variety of futuristic aircraft through a number of new missions set on a spectacular continent that takes seven hours of real-time flying to cross. Echelon: Wind Warriors is expanding the futuristic universe of Echelon - the "first-rate flight-combat title that set some lofty new standards for a joystick-controlled game." Echelon : Wind Warriors is being published by Buka Entertainment. Check out the new batch of 20 screens ...

'Soul Calibur' (Xbox/PS2) - Screens

by Rainier on Jan. 17, 2003 @ 10:01 p.m. PST | Filed under News

SC2 features seven distinctive modes of game-play including: Arcade, Vs, Time Attack, Survival, Team Battle, Practice, and the console exclusive, Weapon Master. Weapon Master is a "complete the mission" mode combined with an RPG twist. In this mode, the player can collect and equip their character with up to 200 different weapons, thus adding a deeper level of strategy to every new battle. Check out 3 new PS2 as well as 3 XBOX screens...

'King Of Route 66' (PS2) - Screens

by Rainier on Jan. 17, 2003 @ 9:56 p.m. PST | Filed under News

Challenging gamers to "haul ass" across the U.S. in their own nitro-powered 18-wheeler, "The King of Route 66" is the ultimate white-knuckled road trip from Illinois to California. Players must square off against the evil Tornado Corporation and their army of goons on a quest to become the King of the Road and win the hearts of the seductive Queens of Route 66. Today we have a few new screens, some character art and a wallpaper...

'American Conquest' Goes Gold

by Rainier on Jan. 17, 2003 @ 6:04 p.m. PST | Filed under News

CDV has just announced that American Conquest, due for release on February 14th, 2003 has gone gold! American Conquest portrays 300 years of historical conflict in North America. From the moment Columbus arrived in Newfoundland to 1492 to the War and Declaration of Independence in 1776, this game covers it all. Up to 32,000 units – a gaming record – can take part in each battle, resulting in some of the most sophisticated and epic depictions of war ever seen in a computer game. The game is unique as an educational tool as well as a great strategy game: it utilizes historically accurate weapons and strategies of the period at hand, which evolve throughout the game.

'Shadowbane' Reveals New Siege Warfare System - Screens

by Rainier on Jan. 17, 2003 @ 3:38 p.m. PST | Filed under News

The Official Shadowbane Web site just released details about their new Siege Warfare system currently being tested inside the beta. The new city sieging system has been dramatically streamlined to be more inline with a number of developer Wolfpack Studios original design goals. These goals were to enhance the ability of attacking armies to cripple neighboring states through the use of economic pressure, extending the time of a siege to minimize late night raids, and making the overall system more intuitive and easier to manage.

'Spellforce : The Order of Dawn' - Screens & Trailer

by Rainier on Jan. 17, 2003 @ 3:15 p.m. PST | Filed under News

"Spellforce – The Order of Dawn", the latest game by Volker Wertich, inventor of the successful "Settlers" series, is an exquisite combination of well-known RTS elements and the best features of roleplaying and tactical games. Today JoWood released some new screens as well as a beautiful 3min trailer (in quite large divx format) showing off some in game action.