Archives by Day


The First Interactive Football Pitch For Consoles - Screens

by Rainier on April 10, 2002 @ 2:31 p.m. PDT | Filed under News

Thrustmaster is pleased to inform you about the 2002 FIFA World Cup Football Stadium, the first pitch dedicated to soccer games for video game consoles, an officially licensed product of the 2002 FIFA World Cup Korea/Japan.

Take2 Signs 'Conflict: Desert Storm' & 'The Italian Job'

by Rainier on April 10, 2002 @ 2:11 p.m. PDT | Filed under News

SCi Entertainment Group Plc, one of Europe’s leading publishers of computer games, announced the signing of North American publishing agreements with Take Two Interactive for its eagerly awaited game 'Conflict: Desert Storm' and for the PC version of the number one Playstation hit 'The Italian Job'.

Atrox - Artwork

by Rainier on April 10, 2002 @ 1:52 p.m. PDT | Filed under News

The story of the game involves a Doctor who invented two cells call the Black and White angels (good and bad). Black Angel created Createse-specially made human cyborgs, White angel created Inteliom and Hominians are the last humans on earth. All fight for their own land called the ‘Atrox War'. Atrox can be played with up to eight players to play with or against each other and you have a wide choice of areas to fight in. Atrox can be played on Windows 95, 98,Me, 2000 and even XP.

Thrustmaster's 2002 Fifa World Cup LineUp - Screens

by Rainier on April 10, 2002 @ 1:37 p.m. PDT | Filed under News

Thrustmaster is pleased to present its complete 'team' of console accessories, officially licensed by the 2002 FIFA World Cup Korea/Japan.

1503 A.D. - Giant Screenshot

by Thomas on April 10, 2002 @ 1:14 p.m. PDT | Filed under News

1503 A.D. – Return to the dawn of a New World in an epic saga of adventure and discovery. As a young lad, you’ve heard tales of opportunity and unimaginable power and fortune in this New World. Now grown up, you’re ready to embark on and venture into these unfamiliar lands of the Renaissance world in 1503 A.D., an exciting new PC title that blends the action of real-time strategy with the depth of empire building... Today we received a truely 'giant screenshot' from this title. Check it out below!

Empire Signs 'Big Mutha Truckers'

by Rainier on April 10, 2002 @ 12:39 p.m. PDT | Filed under News

Empire Interactive plc today announced it had signed the publishing rights to respected industry developer Eutechnyx’ latest project, Big Mutha Truckers for the Sony PlayStation¬ģ 2 and the Xbox™ video game system from Microsoft.

'Dark Planet' Patch v1.0001 Available NOW

by Rainier on April 10, 2002 @ 12:28 p.m. PDT | Filed under News

Ubisoft just released the first update patch for their recently released "Dark Planet : Battle For Natrolis". Read more for detailed update information and where to grab this 5mb patch. Fixes some multiplayer issues, minimap and install issues etc..

MOH:AA - Level Editor

by Thomas on April 10, 2002 @ 11:06 a.m. PDT | Filed under News

EA has released the level editor for Medal of Honor: Allied Assault to the public. The package also contains a sample map and documentation to help level designers get started with scripting within the engine. Grab this 2.33MB file from Fileplanet.

Dungeon Siege Contest

by Thomas on April 10, 2002 @ 10:14 a.m. PDT | Filed under News

Win a Sound Blaster Audigy and exclusive Dungeon Siege prizes! Soundblaster today got a new Dungeon Siege contest up. Here is a snip from their posting:

If you can make it past our Dungeon Siege challenge, you might win for yourself some attractive prizes and special Dungeon Siege goodies that will help you enjoy your adventures even more! Take me there!

Daily Dose Of Boring Q&As

by Rainier on April 10, 2002 @ 12:36 a.m. PDT | Filed under News

Ritualistic has concluded a a Q&A with Ritual's Chris Stockman talking about the recently announced Quake III engine powered shooter Star Trek: Elite Force II. HomeLAN's Junkyard (I couldnt resist, it sounded too funny :) has posted up a brief Q&A with GarageGames co-founder Rick Overman as he talks about the company, the Torque Engine, and their first GarageGames community project Realm Wars. GameGuru has posted up a Q&A with ALTAR interactive's Jiri Rydl as they talk about UFO: Aftermath, their upcoming sci-fi turn based strategy game. HomeLAN chats with Triumph Studios' Lennart Sas as he talks about their upcoming turn based strategy game sequel Age of Wonders II. Strategy Gaming Online has a pretty discriptive Q&A on Crusader Kings, the upcoming strategy game from Paradox Entertainment announced earlier today. Over at PC Paradox there is an Arx Fatalis Q&A with Arkane Studios' CEO Raphael Colantonio, of course talking about their RPG 'Arx Fatalis'

HoveRace - New Screens

by Rainier on April 9, 2002 @ 11:25 p.m. PDT | Filed under News

HoveRace is futuristic arcade races on battle hovercraft. The gameplay combines engrossing race, with speeds pinning over 500 km/h, and intensive action, with various weapons, equipment and bonuses making the game pacey and gripping. The game events take place amid a highly detailed and worked out sci-fi environment, where a player is to participate in hazardous competitions - HoveRace races. Some new screens from GSC World ... Njoy!

'Prince Of Qin' - Screens

by Rainier on April 9, 2002 @ 11:02 p.m. PDT | Filed under News

Strategy First send us some nice screens showing off more details on their freshly announced RTS game Prince Of Qin (from the makers of Dragon Throne). Cant argue with the fact that Strategy First knows how to choose their titles!

'Cossacks II' Is In The Works

by Thomas on April 9, 2002 @ 8:40 p.m. PDT | Filed under News

You thought it was all over after 'Cossacks : European Wars'? You were wrong! With 'Cossacks : Napoleonic Wars' one of the most successful strategy games of the past years returns to the real-time battlefield - with reinforcements. Meet Napoleon Bonaparte, Emperor of France and probably the most ingenious strategist in European history! This worthy successor combines the qualities of Cossacks : European Wars and Cossacks :The Art of War with the advantages of the third dimension! Enter the battle on the side of one of 10 great European nations and rewrite European history in 6 exciting campaigns. Experience your Waterloo - or leave the field victorious! Features below!

'Lock On : Modern Air Combat' - New Screens

by Rainier on April 9, 2002 @ 8:24 p.m. PDT | Filed under News

Some new 'Lock On' screens, since we never posted anything on this game before i added some older one's as well. The shots showing the HUD and Radar are not final and are early versions of these features. One Shot shows the new textures for the MiG-23. Note that the terrain in this shot has not been updated. Another is a shot of an F-15C launching a missile. Note the new smoke and missile plume art. A shot of the F-15 HUD in gun mode and another depicting a locked target in BVR mode are also early versions that include several problems with various buttons and displays. I'm not much of a flight sim fan but i have ot admit they look mighty tasty!

Circus Maximus (XBox) - Screens & Features

by Thomas on April 9, 2002 @ 8:09 p.m. PDT | Filed under News

As the first and only game to combine the classic themes of chariot racing and gladiator fighting, Circus Maximus: Chariot Wars brings the raw excitement of survival racing to the majestic coliseums and arenas of the Roman Empire. Read more below for features and some screens!

'Eden Studios' Joins Infogrames

by Rainier on April 9, 2002 @ 7:33 p.m. PDT | Filed under News

Infogrames Entertainment has acquired one of Europe’s leading developers of console games and added to its creative capabilities for simulation and action games. Eden Studios, one of Europe’s leading developers of console games and a specialist in car rally simulations and action games, has become a wholly owned subsidiary of Infogrames, which had previously held a 19.8-percent stake in the company.

Activision Announces 'Travis Pastrana’s Pro MotoX'

by Rainier on April 9, 2002 @ 7:29 p.m. PDT | Filed under News

Activision, Inc. is expanding its industry leading Activision O2 brand lineup with the development of a new motocross game that will be headlined by three-time undefeated Summer X-Games freestyle gold medallist, Travis Pastrana. The sixth title to be marketed under the Activision O2 brand, Travis Pastrana’s Pro MotoX™ will feature other top riders including Mike Brown, Tommy Clowers, Ernesto Fonseca and Carey Hart.

'S.T.A.L.K.E.R.: Oblivion Lost' - Site Update & Screens

by Rainier on April 9, 2002 @ 7:23 p.m. PDT | Filed under News

Computer game development is no longer a safe business today. GSC team had to set off for the Chernobyl zone in search of radioactive artefacts and scenario materials for S.T.A.L.K.E.R: Oblivion Lost. GCS updated their website, unveils the project and published a lion's share of materials about S.T.A.L.K.E.R.: photos and materials from Chernobyl Zone, game concept, know-how, gameplay details, screenshots and sketches. Check it out, quite an interesting read.

Maximum Capacity: Hotel Giant Announcement

by Thomas on April 9, 2002 @ 7:09 p.m. PDT | Filed under News

The Hiltons, the Marriotts, Ian Schrager….ever wanted to walk in their shoes or rub shoulders with the rich and famous? Well, now budding hotel tycoons can try their hand at building their own hotel empire in JoWooD’s new PC simulation game, Maximum Capacity: Hotel Giant. In this game where brainpower, common sense, and some design skills converge, players will get to build, design, observe, and manage all aspects of a hotel, or hotel chain. Read more below for announcement and click here for our recent posted screens and facts.

START! Games Partners With Alias/Wavefront

by Thomas on April 9, 2002 @ 6:00 p.m. PDT | Filed under News

START! games is pleased to announce a new partnership with Alias/Wavefront, the world’s leading innovator of 3D graphics technology. In a move designed to further enhance START! games’ revolutionary new system for funding and aiding games developers, the deal provides free access to Alias/Wavefront’s highly acclaimed Maya modelling, animation and rendering software. Last week we reported that START! Games also offered their RenderWare to starting developers for free.