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'Plants vs. Zombies' (XBLA) Interview with Ty Roberts

by Adam Pavlacka on Aug. 22, 2010 @ 12:30 a.m. PDT | Filed under Interviews

In Plants vs. Zombies, players use over 40 zombie-zapping plants like peashooters and cherry bombs to slow down, confuse, weaken and ultimately destroy more than two dozen types of zombies before they can reach your front door. A couple of weeks ago, we chatted with PopCap's Ty Roberts about the upcoming XBLA version of Plants vs. Zombies. In case you missed it, check out our PvZ XBLA preview!

'DJ Hero 2' (ALL) Developer Interview with DJ Qbert

by Adam Pavlacka on Aug. 19, 2010 @ 1:00 a.m. PDT | Filed under Interviews

Living rooms will transform into nightclubs to let budding beat chemists, singing sensations and all of their friends party together by firing up two turntable controllers and a microphone to experience their favorite music as they've never heard it before in DJ Hero 2.

'Guitar Hero: Warriors of Rock' (ALL) Developer Interview with Randy Guillote

by Adam Pavlacka on Aug. 18, 2010 @ 12:00 a.m. PDT | Filed under Interviews

Guitar Hero: Warriors of Rock redefines music gaming with an all-new, story-driven Quest Mode, a completely redesigned rock-inspired guitar controller, the biggest on-disc selection of rock music in a Guitar Hero game and Quickplay+, which invites challenge-starved fanatics to test their rock skills. At a recent press event, we shot the breeze with Neversoft producer Randy Guillote about the finger-blistering guitar solos that await us ....

'Mafia II' (ALL) Developer Interview with Jack Scalici

by Adam Pavlacka on Aug. 17, 2010 @ 1:55 a.m. PDT | Filed under Interviews

Mafia II immerses players in the mob underworld of a fictitious late 1940s-early 1950s scenario by fusing high-octane gunplay with white-knuckle driving and an engaging narrative. Players will easily become engaged in the game's cinematic Hollywood movie experience with strong, believable characters in a living, breathing city.

'Spider-Man: Shattered Dimensions' (ALL) Developer Interview with Thomas Wilson

by Adam Pavlacka on Aug. 11, 2010 @ 4:00 a.m. PDT | Filed under Interviews

Spider-Man: Shattered Dimensions will allow players to travel through four different worlds as distinctly different versions of Spider-Man from four universes across Marvel lore, including The Amazing Spider-Man and Spider-Man Noir. We had a chance to chat with Thomas Wilson, creative director for Spider-Man: Shattered Dimensions.

'The Sorcerer's Apprentice' (NDS) Nicolas Cage Interview

by Adam Pavlacka on July 14, 2010 @ 6:00 a.m. PDT | Filed under Interviews

The Sorcerer's Apprentice is an innovative and epic comedy adventure about a sorcerer and his hapless apprentice who are swept into the center of an ancient conflict between good and evil. Disney sent out a canned interview with actor Nicolas Cage, who stars as Balthazar Blake.

'Sniper: Ghost Warrior' (ALL) Multiplayer Developer Interview

by Rainier on June 27, 2010 @ 4:23 a.m. PDT | Filed under Interviews

Based on the covert, shadowy world of the military sniper, Sniper: Ghost Warrior throws players into the chaos of a military coup, as they aid the rebels in restoring the rightful government to the embattled country of Isla Trueno.

'Toy Story 3' (ALL) Movie Cast Interview Part 2

by Adam Pavlacka on June 11, 2010 @ 1:00 a.m. PDT | Filed under Interviews

Toy Story 3: The Video Game features a story mode that follows the Toy Story 3 film adventures in which Buzz, Woody and friends grapple with their uncertain future as Andy prepares to depart for college, as well as a Toy Box mode allowing fans to create their own unique story. Yesterday, we posted the first part of Disney's pre-canned interview with Toy Story 3 actors Jeff Garlin, Kristen Schaal and Joan Cusack. Here's the continuation ....

'Toy Story 3' (ALL) Movie Cast Interview Part 1

by Adam Pavlacka on June 10, 2010 @ 8:01 a.m. PDT | Filed under Interviews

Toy Story 3: The Video Game features a story mode that follows the Toy Story 3 film adventures in which Buzz, Woody and friends grapple with their uncertain future as Andy prepares to depart for college, as well as a Toy Box mode allowing fans to create their own unique story. Disney sent over a pre-canned interview with Toy Story 3 actors Jeff Garlin, Kristen Schaal and Joan Cusack.

1C Company North American PR Interview

by Adam Pavlacka on June 9, 2010 @ 5:00 a.m. PDT | Filed under Interviews

Last week, we met up with 1C Company for their annual Gamers' Day at the Russian Consulate. We snagged a few minutes with David Tractenberg, head of 1C's North American PR and quizzed him on a myriad of topics, including Russian drinking protocol, digital games distribution, and the attempted theft of Breach.

'Puzzle Quest 2' (ALL) Developer Interview

by Adam Pavlacka on June 6, 2010 @ 11:00 a.m. PDT | Filed under Interviews

Puzzle Quest 2 features a blend of match-3 gem matching and fantasy, with a simple but meaningful role playing experience, using all-new weapons, spells, and shields that make every decision meaningful and never passive in the deepest puzzle adventure yet.

PlayStation Blog Social Media Manager Interview

by Adam Pavlacka on May 14, 2010 @ 12:53 a.m. PDT | Filed under Interviews

At a recent SCEA press event, we had the chance to see several upcoming titles, but we also decided to interview its social media manager, Jeff Rubenstein, the man in charge of the PlayStation.Blog Web site and keeping us all informed on the latest PSP and PS3 happenings.

'Blacklight: Tango Down' (ALL) - Developer Interview

by Adam Pavlacka on May 13, 2010 @ 1:00 a.m. PDT | Filed under Interviews

Blacklight: Tango Down is a fast-paced FPS based in a new fictional universe called Blacklight. The game's near-future setting is brought to life with disturbingly detailed and old-world architecture dripping with modern sci-fi lighting and brightly lit advertisements, an effect that causes each environment to appear both futuristically alien as well as hauntingly familiar.

'ModNation Racers' (PSP) Developer Interview

by Adam Pavlacka on April 23, 2010 @ 12:29 a.m. PDT | Filed under Interviews

ModNation Racers is a thoroughly fresh take on classic kart racing that empowers the player to personalize their entire game. Players can create their own Mod character, styling their own racing kart and even building an imaginative track that can be shared with the rest of the PlayStation community.

'Castlevania: Lords of Shadow' (PS3/X360) Developer Interview

by Adam Pavlacka on April 16, 2010 @ 4:00 a.m. PDT | Filed under Interviews

Castlevania: Lords of Shadow is a new action-adventure IP, a story of one man’s journey to discover the true meaning of sacrifice amidst murder and betrayal. Set in Southern Europe during the middle ages, Lords of Shadow has beautifully-realized locales that play host to an epic battle between good and evil.

'Alan Wake' (X360) Developer Interview

by Adam Pavlacka on March 27, 2010 @ 12:00 a.m. PDT | Filed under Interviews

Set in the deceptively idyllic town of Bright Falls, Alan Wake immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive environments.

'Transformers: War for Cybertron' (ALL) Developer Interview

by Adam Pavlacka on March 17, 2010 @ 8:25 a.m. PDT | Filed under Interviews

Transformers: War for Cybertron takes players to the Transformers characters’ home planet of Cybertron for a new look into the epic story of the grand civil war that spawned one of the most brutal rivalries of all time.

'Supreme Commander 2' (X360/PC) Developer Interview

by Adam Pavlacka on March 12, 2010 @ 4:00 a.m. PST | Filed under Interviews

Supreme Commander 2 is set 25 years further into the future than the original, featuring numerous game enhancements, an in-depth campaign mode, online multiplayer and a unique storyline, the game represents a new dimension in RTS gaming.

'Lead and Gold: Gangs of the Wild West' (ALL) Developer Interview

by Rainier on March 5, 2010 @ 12:10 a.m. PST | Filed under Interviews

Lead and Gold: Gangs of the Wild West catapults the player straight into the dramatic crescendo of the Western myth. Allowing players to relive the thrills of a gunfight in classic western settings such as the main street of a frontier town or the claustrophobic depths of a gold mine.

'Crackdown 2' (X360) Developer Interview

by Adam Pavlacka on March 3, 2010 @ 12:00 a.m. PST | Filed under Interviews

Crackdown 2 will take multiplayer gaming to unprecedented levels for the ultimate cooperative and competitive multiplayer experience, providing you and your friends with the complete freedom to explore, destroy and play as you return to restore justice and peace to Pacific City — by any means necessary