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The Six Billion Dollar Man's Articles


Interview With 'No Name War' Project Manager

by The Six Billion Dollar Man on Jan. 14, 2003 @ 12:10 a.m. PST | Filed under Interviews

Two years ago AMC Creation started to work with 'No Name War' (NNW) and its a PC RTS war game with an concept based on combining the RTS with RPG elements. According to player's options, the stress can be moved either on pure real time strategy or on RPG-influenced strategy. In the last months, AMC Creation came up with a brand new 3D engine, improved graphics and a more ergonomic concept, so we thought it was time to sit down with Project Manager Marcel Neamtu and cop a feel...

PSOne Review - 'BeyBlade'

by The Six Billion Dollar Man on Jan. 2, 2003 @ 9:44 a.m. PST | Filed under Reviews

In Beyblade, players become active competitors as they use strategy to build and customize their battle equipment in pursuit of becoming the World Beyblade Champion. Each Beyblade is as unique as its owner. Players may customize the assembly of five key parts - The Bit, Attack Ring, Weight Disk, Spin Gear and Blade Base. The series airs daily on ABC Family kids' action/adventure block in the U.S. and on YTV in Canada.

PS2 Preview - 'Guilty Gear X2'

by The Six Billion Dollar Man on Jan. 2, 2003 @ 4:55 a.m. PST | Filed under Previews

Today we’re previewing Sammy Studios’ Guilty Gear X2, the latest title in the Guilty Gear series. Guilty Gear is set in the 22nd century, where a new sustainable energy dubbed “Magic,” expected to eradicate polluting, conflict-inducing technologies, is instead used to create terrible biological weapons called “Gears.” With the advancement of 3D fighting titles such as Tekken which push the envelope and blur the line between fantasy and reality, how does this 2D fighting game fare in the genre? Read more and find out!

PlayStation 2 Review - 'Dragon Ball Z Budokai'

by The Six Billion Dollar Man on Dec. 30, 2002 @ 7:49 a.m. PST | Filed under Reviews

Dragon Ball Z Budokai is an authentic and deep 3D fighting game set in the spectacular world of DBZ and filled with the fiercest fighters the universe has ever known. Test your skills against the most powerful Dragon Ball Z heroes and the most sinister villains. Every battle is more intense, more dangerous, and more epic than the one before. Will you be the last warrior standing?

Interview With 'Lionheart' Producer

by The Six Billion Dollar Man on Dec. 8, 2002 @ 6:54 a.m. PST | Filed under Interviews

It is 1588 A.D., a critical year of an alternate history hauntingly familiar yet fantastically alien to our own. Because of one fateful event during the Third Crusade, the history of this world diverged. This event, the Disjunction, ripped open a long-sealed breach to other worlds. Magic energy and powerful spirits flowed into the world, changing the lands and the people forever. We sat down with Black Isle producer Chris Parker and had a few words about their upcoming RPG, Lionheart!

Q&A With 'NASCAR Racing 2003 Season' Producer

by The Six Billion Dollar Man on Dec. 5, 2002 @ 7:43 a.m. PST | Filed under Interviews

NASCAR Racing 2003 Season showcases new dynamic 3D graphics including a populated pit row, team war wagons, pit signs, aerial objects such as planes, helicopters, blimps, and more. In addition, the enhanced AI automatically adjusts to match the player's driving ability, allowing both rookies and veterans the opportunity to trade paint with the pros. We sat down with NASCAR Racing 2003 Season producer Steve Myers and fired off a few questions. Njoy!

PS2 Preview - 'Galerians Ash'

by The Six Billion Dollar Man on Nov. 28, 2002 @ 9:50 a.m. PST | Filed under Previews

The sequel to the classic “survival horror” game Galerians, Galerians: ASH brings a new quest-driven thriller to the PS2 that continues the series’ masterful blend of horror and science-fiction. Six years has passed since Rion discovered his own identity as an artificial being, yet succeeded in destroying the genocidal Mother Computer Dorothy before perishing himself. Is this a worthy successor or a horrific title that never should have seen the light of day? Read more and find out!

Interview With 'Hegemonia' Project Manager

by The Six Billion Dollar Man on Nov. 27, 2002 @ 6:13 a.m. PST | Filed under Interviews

In Haegemonia: Legions of Iron you will explore and conquer the galaxy at the head of your fleet, plan colonisations, terraform planets, manage your resources and decide on the appropriate technological research to lead mankind where you want it to go. Diplomacy combined with a top-notch spy network will enable you to survive in a stellar system which is much more dangerous than it would at first appear. Who says that space is empty? Black Holes, asteroid fields, nebulas, cosmic clouds and wormholes, and alien races make each fleet sortie a perilous affair... We sat down with Laszlo Peller,lead designer and project manager of Hegemonia, and fired off a few questions ...

'Galerians : Ash' (PS2) - Screens

by The Six Billion Dollar Man on Nov. 25, 2002 @ 9:23 a.m. PST | Filed under News

The sequel to the classic “survival horror” game Galerians, Galerians: ASH brings a new quest-driven thriller to the PS2 that continues the series’ masterful blend of horror and science-fiction. Six years has passed since Rion discovered his own identity as an artificial being, yet succeeded in destroying the genocidal Mother Computer Dorothy before perishing himself. Now reactivated by Lilia, Rion awakens to find that Dorothy managed to execute one final catastrophic program, rendering a new evil crew to finish her goal of human annihilation. Check out this new batch of screens...

Q&A With 'Phantom Crash' (Xbox) Producer

by The Six Billion Dollar Man on Nov. 22, 2002 @ 8:50 a.m. PST | Filed under Interviews

Phantom Crash, developed by Genki Co Ltd., is a Robot/Mech shoot 'em up that is best described a cross between Sega's Virtua On, and Id Software's Quake 3. Background in a ruined version of Tokyo, Japan, Phantom Crash is a high action multi-arena style brawler with many great aspects that sub-title the game, "the Gran Turismo of Mech games". We sat down with Phantagram Interactive's Senior Producer Aaron Rigby asking a few questions what the Phantom Crash fuzz its all about...