According to various sources the latest PC Gamer issue will have an announcement for Star Wars Battlefront 2. Scheduled for fall 2005, SW: BF2, it is under development for PC and consoles, although specific platforms, current or next gen, were not revealed. Game details as scarce at this point but the sequel will have a much improved AI and gameplay will no longer be of the "hold this amount of bases to win" type, but rather a serious of objectives which need to be completed. Of course the new product will feature various new levels, including a space battle in & around the Deathstar (SW Ep 4: A New Hope), and the Blockade Runner spaceship (thanks Gamefront). Now that the cat is out of the bag, an official announcement will most likely follow shortly.
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id Software's terrifying battle with the forces of Hell. A massive demonic invasion has overwhelmed the UAC's Mars Research Facility leaving only chaos and horror in its wake. As one of only a few survivors, players must struggle with shock, fear, and an all-out assault on their senses as they fight their way to Hell and back, in an epic clash against pure evil.
Condemned: Criminal Origins allows players to experience an unnatural level of psychological tension as they use their instincts, forensic tools, and melee combat to track serial killers and bring them to justice. Gamers will play as Ethan Thomas, an FBI agent in the Serial Crimes Unit (SCU), whose pursuit of relentless serial killers leads him through detailed urban environments filled with deadly sociopaths who lurk on the periphery of humanity.
Game Savant announced that phase one of their three-part rollout has begun. In today's world it takes a full time employee to try and review new games before you purchase them, but they only cover the big ones. What about all the wonderfully innovative independent games out there? Phase one of Game Savant is to take the month's best releases and bring their playable demos via CD to your doorstep, free.
A wet, wild and totally soaked new expansion pack to RollerCoaster Tycoon 3 will ride into stores this June. RollerCoaster Tycoon 3: Soaked!, the first expansion pack to RollerCoaster Tycoon 3 will let players create and control their own water parks for the first time. Read more to check out some more new screens ...
The world the player is faced with is a world that has experienced an atomic catastrophe and its eco-doom following. The narrower area is a town ruled by three clans: the Wolves, Rats and Tigers. They're arranging car races with vehicles lashed-together out from machines they found in the ruins of the old world. The gamer's aim is to guide the story's hero, that means to start in the races and to gain the victory.
In an anarchic world of high-octane vehicles, big guns and bigger explosions, is a rag tag team of resistance fighters are about to strike back against a faceless aggressor. They're desperate for your help; but if being a collaborator in the rebellion isn't your thing, you can always go it alone, blow up your friends and experience genuine mayhem in multiplayer mode. So buckle in, prime the weapons and hit the gas. What's it to be? Smash and grab or crash and burn?
- Pariah Q&A with Digital Extremes' James Schmalz on CGOnline
- Cossacks II Q&A with GSC Game World's Eugene Grygorovych on TVG
- S.C.A.R. Q&A with Blackbean's David Goldfarb on Experience Gaming
- Area 51 Q&A with Midway's Jim Stiefelmaier and Marc Schaefgen on RPG Vault
- Imperial Glory Q&A with Pyro Studios' Inigo Vinos on CGOnline
- Officers Q&A with Game Factory Int.'s Svetlana Alexeeva on Gameplay Monthly
- Indigo Prophecy Q&A with Quantic Dream's David Cage on FileFront
Dreamcatcher has released a massive patch for People Can Fly's FPS, Painkiller. This update brings your retail game to v1.63 and adresses invisible gold armor and dead bodies bug, and also reworks the freezer weapon. Read more for download links ...
The mass exodus apparently continues over at EA. Dustin Browder and Adam Isgreen all left to join Petroglyph, while Skaggs took a leave for personal reasons. Today, a fourth former C&C designer has decided to resign. Chris Rubyor, who previously worked on Zero Hour and Lotr:BME, packed his bags and bought himself a ticket to Vegas, not to play the slot machines, but also to join the ranks of Petroglyph. Command and Conquer DEN has the word from Chris himself: "Well, I just wanted to let you know that I have resigned from my position as a Game Designer (Red Alert 3) at EALA. It was a tough decision, but one that had to be made. What's in store for the future? I'll be heading back to Las Vegas to join the ranks of some extremely talented game developers and ex-westwoodian friends at Petroglyph. They have some amazing stuff planned and I can't wait to be a part of it."
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