S2 Games has posted the latest installment of the story behind its highly anticipated real-time-strategy shooter (RTSS), Savage. See the latest chapter of the comic book and learn about humanity’s mistakes leading to the rise of the beast horde. More of the legend will be revealed in forthcoming issues, culminating with the release of Savage for the PC in Q2 2003.
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To make the experience of modern war as immersive as possible, EA Pacific is using a proprietary state-of-the-art 3D engine, code-named “Sage,” which delivers unprecedented detail and interactivity. Because of Sage, Generals’ battlefields will include fully modeled urban cityscapes, rugged deserts, vast forests and frozen wastelands. Amazing special effects will allow players to crush cars with hulking tanks, blow out the windows of skyscrapers, or lace the skies with smoke from dueling fighter planes.
The announced update patch, originally scheduled for today, seems to have been delayed intil tomorrow. To make the wait for the release of Tom Clancy's Rainbow Six 3: Raven Shield more bearable, here is a improved version of the multiplayer demo. We want to assure you that the development team will do everything we can to prevent cheating. There is nothing more frustrating, in online gaming, than cheats. There will be a constant support against it after this title hits the shelves. Read more for update details ...
by Rainier on Jan. 6, 2003 @ 6:40 p.m. PST | Filed under Interviews
An entirely new computer role-playing system is already in development at CrossCut Games! CrossCut Games is taking all the great parts of their past efforts, pulling out all the stops, ramping up the graphics, charging up the game editor, electrifying the thrill and blasting into a brand new gaming experience. This time rather than travel the well-trod road of fantasy themes, CrossCut Games is rocketing out in the direction of hard sci-fi. In RuneSword 3: Worlds Apart, laser rifles, alien planet-scapes, fantastic creatures and stellar mysteries abound in a story brimming with adventure. Read more for features and a CrossCut Games developer Q&A.
Marble Blast, produced by GarageGames in cooperation with Monster Studios, is the first title to use the Torque Game Engine. The arcade-style action game has players racing against time as they navigate their marbles through moving platforms and dangerous hazards, collecting treasure along the way. A new updated demo is now available, read more for links where to grab it ...
Purge, delivers a compelling combination of first-person shooter gameplay and RPG character development, immersing players in a strife-torn world that blends science fiction and fantasy. In Purge, players will find themselves engrossed in a war between two opposing forces, the Order (humans genetically modified to scientific perfection) and the Chosen (religious believers who reject all forms of technology). Players will be able to customize their characters, various skills and innovative weapons. Read more for info download links...
Enigma: Rising Tide is an alternate history World War II naval battle game. The core project is a massively multiplayer game that may be extended to other platforms. Within a year, will be available as a Massively Multiplayer Online Game (MMOG). Tesseraction is designing, creating, testing and releasing the MMOG game title using Intrinsic Alchemy. Tesseraction Games has issued yet another offline demo for Enigma: Rising Tide, their upcoming massively multiplayer online naval combat game. This Technology A demo allows you to try out two missions in a new ship class, the Motorized Torpedo Boat ("Vosper").
Horse Race Manager (developed by Cyanide Studios, known for Cycling Manager and Cycling Manager2 ) will be published and released in Europe, the UK, Russia and Asia in March. Sherpa Games is looking for publishers in North America. The game allows the player to control and participate in various challenges of running a successful thoroughbred racing organization, including hiring of the staff, racing the horses, and betting on the races. The game also has online multiplayer capabilities through Gamespy, allowing players to race against each other. The players can make money by breeding horses, winning prize money for races and betting on the races. Read more for a new batch of screens and links where to get the demo...
GarageGames will be in the Apple Game Arcade, booth #4441, providing hands-on demonstrations for show attendees of Marble Blast and multiplayer Orbz. GarageGames' Jay Moore will host a Birds of a Feather (BOF) session at MacWorld asking "Mac Users Got Game?" The independent game development community asks what kind of games do Macintosh users want? Open to all MacWorld conference and attendees, Wednesday, January 8th, at 6pm - 7:30pm in the South Hall Gateway 102.
Splinter Cell will grant players access to the highest echelons of national security, where shadowy operatives have the freedom to do whatever it takes to safeguard America. In Splinter Cell, the player controls Sam Fisher, a field operative of a secretive "black-ops" NSA sub-agency called Third Echelon. Sam Fisher is geared up to infiltrate high-security strongholds, seize critical intelligence, destroy threatening data and neutralize the enemy - all without leaving a trace. A new "making of" trailer is now available for download, featuring in game footage and comments from UbiSoft Canada producer Mathieu Ferland. Read more for links where to grab it...
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