Rainier's Articles


'Iron Phoenix' (Xbox) - Screens

by Rainier on April 22, 2004 @ 11:07 a.m. PDT | Filed under News

"Iron Phoenix" is the title is the first ever 16 -player fighting game, introducing a new genre to online games as a squad-based kung-fu brawler. "Iron Phoenix" is slated for release on Xbox in Holiday 2004 and is not yet rated. Read more to check out some new screens ...

'B.C.' Developer Chat Coming Up

by Rainier on April 22, 2004 @ 11:01 a.m. PDT | Filed under News

If you are interested in having a Dev Chat Session with the team working on B.C., this is your chance! Next Tuesday (27th April 2004) #intrepid channel on Quakenet will host its first chat. The moderated chat will start at 6:30 GMT, and there will be at least five members of the development team present at this chat. These will include; Peter Molyneux and Joe Rider, as well as many other members of Intrepid and Lionhead Studios.

Mythic to Offer 'Dark Age of Camelot' Account Splitting

by Rainier on April 22, 2004 @ 10:57 a.m. PDT | Filed under News

Mythic Entertainment announced today that their flagship massively multiplayer game “Dark Age of Camelot” will be offering a new service to their subscribers beginning on April 27th. Known to players as “account splitting,” it allows players to transfer one or more characters from an existing account to a new account.

'GhostHunter' (PS2) Is Coming To North America - Screens

by Rainier on April 22, 2004 @ 10:20 a.m. PDT | Filed under News

Namco Hometek Inc. announced today that it is bringing Ghosthunter, a dark and atmospheric third-person action-adventure game from Sony Computer Entertainment Europe’s Cambridge Studio, to the U.S. market. Scheduled for release on the PlayStation2 in August, Ghosthunter is set in a paranormal environment and features film-quality graphics with stunning ghost effects.

'Backyard Wrestling 2: There Goes the Neighborhood' (ALL) Announced - Screens

by Rainier on April 22, 2004 @ 9:34 a.m. PDT | Filed under News

Eidos today announced its return to the world of extreme wrestling with Backyard Wrestling 2: There Goes The Neighborhood. The sequel to the genre-bending phenomenon Backyard Wrestling: Don’t Try This At Home, Backyard Wrestling 2: There Goes The Neighborhood is currently in development by Paradox and will be available for videogame consoles including the Xbox in the Fall of 2004 in North America.

'Fair Strike' - Update Patch Available NOW

by Rainier on April 22, 2004 @ 9:29 a.m. PDT | Filed under News

Buka has released a new patch for G5 Software's action/helicopter sim, Fair Strike. This update brings your retail game to v1.04 (only for Euro versions) and adresses some multiplayer issues, the usual fixes & tweaks but also adds camera options, better joystick control, logging, etc. Read more for details & download links ..

'The Urbz' (GBA/PS2/Xbox) - Screens

by Rainier on April 22, 2004 @ 9:05 a.m. PDT | Filed under News

For the first time, Sims are living in the city where reputation (rep) is everything. Players will custom-create these new Sims, called Urbz, by customizing their unique style and building their status to become the biggest "player" in the city. Read more to check out the first screens ...

'Tak 2: The Staff of Dreams' (GBA/NGC/PS2/Xbox) Announced

by Rainier on April 22, 2004 @ 8:56 a.m. PDT | Filed under News

THQ Inc. today announced Tak 2: The Staff of Dreams, the sequel to Tak and the Power of Juju. Tak is the first property released under THQ and Nickelodeon's ground-breaking agreement to create new cross-media intellectual properties for initial release in the videogame space with the express intent of migrating the properties to other entertainment media. Developed by Avalanche Software, Tak 2: The Staff of Dreams is scheduled to release in October 2004 and will be available on the PlayStation2, GameCube, Xbox, and Game Boy Advance.

'Jolt' Acquires 'RPGDot' network

by Rainier on April 22, 2004 @ 8:54 a.m. PDT | Filed under News

Jolt has ventured forth into the realms of role-playing and found a likely adventuring companion in the form of the RPGDot network. After two months of ale-swilling, orc-slaying, more ale-swilling and possibly some serious discussions, it was agreed that Jolt would provide valuable new equipment in return for RPGDot's keen eye and steady hand when it comes to tracking down and reporting the latest news and developments in the unpredictable world of video game RPGs.

'Emergency 3' To Use Vision Game Engine

by Rainier on April 22, 2004 @ 2:34 a.m. PDT | Filed under News

German middleware developer Trinigy GmbH just announced the licensing of its Vision Game Engine (formerly known as “Vulpine Vision”) by another game development company. Sixteen Tons Entertainment opted to use the Vision technology in its PC game title “Emergency 3”, published by Take 2.