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October 2016


Rainier's Articles

'Spartan' Ready For North American Release

by Rainier on March 26, 2004 @ 10:25 a.m. PST | Filed under News

Publisher Graphsim Entertainment and developer Slitherine announce a publishing agreement for the North American release of Spartan, a new turn-based strategy game from an award-winning developer of strategy classics.

Macrovision Will Host 'E3 Hacker University'

by Rainier on March 26, 2004 @ 10:22 a.m. PST | Filed under News

Macrovision Corporation announced that it will hold a first-of-its-kind "Hacker University" at this year's E3 Conference in Los Angeles – a workshop that will allow games developers to learn the tools and techniques hackers use to create "free" games and how Macrovision's SafeDisc Security API technology can be implemented to minimize this threat.

'Knights Of Honor' - Screens

by Rainier on March 26, 2004 @ 10:20 a.m. PST | Filed under News

As King, it is your duty to lead your people in their struggle to raise your kingdom from its humble beginnings to a position of power and prestige. War, diplomacy and a burgeoning economy are the means by which you increase your power and expand your influence. A unique Knight-management system will offer you brand new possibilities to enhance your personal strategy.

'PT Boats: Knights of the Sea' - Screens

by Rainier on March 26, 2004 @ 5:23 a.m. PST | Filed under News

PT Boats is the first simulator of the Mosquito-fleet, created with the use of technologies of a level never seen before in naval combat simulator games. The key features are: astonishingly beautiful dynamic sea, historically authentic World War II ships and weapons, possibility to control any member of the crew and a multiplayer game. Patrol Torpedo Boats were used in WW2 mainly to attack large cruiser due ot their maneverability and speed. Check the 'PT Boats: Knights of the Sea' website, or read more to check out the screens ...

Shrapnel Games Signs 'Salvo' - Screens

by Rainier on March 26, 2004 @ 4:36 a.m. PST | Filed under News

An oft-neglected era, the age of sail has produced only a few computer games over the years, much to the disappointment of would-be Horatio Hornblowers everywhere. Because of this it is with great excitement that Shrapnel Games would like to announce the signing of Spruegames, a new independent developer who will be joining our award- winning lineup with the imminent release of Salvo.

'The Chronicles of Riddick: Escape from Butcher Bay' (Xbox) - Screens

by Rainier on March 26, 2004 @ 4:30 a.m. PST | Filed under News

Set before the events of both Universal Pictures' upcoming summer release The Chronicles of Riddick, starring Vin Diesel, and the 2000 cult classic Pitch Black, which first introduced Diesel as enigmatic anti-hero Riddick, the game tells the story of Riddick's dramatic escape from the previously inescapable triple max security slam Butcher Bay, home to the most violent prisoners in the galaxy. The Chronicles of Riddick: Escape From Butcher Bay will be available on Xbox.

iGames Game Centers Host 'Call of Duty' League

by Rainier on March 26, 2004 @ 4:16 a.m. PST | Filed under News

Activision and iGames announced today that the best-selling and award-winning Call of Duty, the gritty, cinematic first person action thriller from Infinity Ward, has been added to iGames competitive league play and is now featured throughout its gaming centers nationwide.

'Alias' (PC/Xbox/PS2) - Screens & Trailer

by Rainier on March 26, 2004 @ 3:10 a.m. PST | Filed under News

"Alias" is a third-person action adventure video game that allows players to step into the role of the series’ lead character, Sydney Bristow, an agent for the CIA. Bristow must use her cunning, extensive knowledge of martial arts and array of high-tech gadgetry to accomplish dangerous missions. Read more for some new screens & 4 small trailers showing off Alias's splitscreen mode...

PS2's 10-Year Lifecycle

by Rainier on March 26, 2004 @ 3:02 a.m. PST | Filed under News

Sony Computer Entertainment America Inc. today released details from the keynote address given this morning by Andrew House, executive vice president, at the 2004 Game Developers Conference in San Jose, Calif. The General Interest keynote, entitled Encouraging Innovation in Game Development, explored innovation past, present, and future and how developers can take advantage of innovation in their own titles to create experiences that are unique, enjoyable and profitable.

Daily Dose Of Boring Q&As

by Rainier on March 26, 2004 @ 2:55 a.m. PST | Filed under News