Rainier's Articles


Europe gets Ready For 'Jet Set Radio Future' (xbox) - Screens

by Rainier on March 17, 2002 @ 2:03 a.m. PST | Filed under News

The setting is Tokyo, in the year 2024. Freedom is a valuable commodity and freedom of expression even more so. JSRF – Jet Set Radio Future uses the power of the Xbox to create living, breathing cities that are filled with opportunities. Featuring unique anime-style graphics, new tricks and incredible stunts, JSRF – Jet Set Radio Future brings the hippest game ever into a futuristic world. Choose a character, strap on your rocket powered skates and immerse yourself in the vast environments. The story unfolds depending upon which areas of the game you explore. Along the way, you’ll compete with rival gangs, be chased by the cops and perhaps discover something unthinkable. The multi-player aspects will let you work together to reach seemingly unattainable places, create new attacks and perform astounding stunts. Wherever your adventure takes you, it’s all about extreme skating, extreme action and of course extreme style.

'Enclave' Making Progress - Screens

by Rainier on March 17, 2002 @ 1:56 a.m. PST | Filed under News

Only a short time after the launch of the next-generation console, SWING! will release the prestige title of the action genre for Xbox in the 2nd quarter of 2002: Enclave. This makes SWING! one of the first German publishers to provide a game for Microsoft's game console. Awarded IGN "Best Action Game" at the E3 2001 fair, Enclave promises to become a successful third-person shooter. A mixture of shooter, adventure and RPG elements, this fantasy game guarantees intensive gameplay and great variety. Especially the graphics demonstrates the full capacity of the Xbox. Next to the online RPG Shadowbane appearing in late May for PC and Macintosh, Enclave will be SWING!'s second reference title in the 2002 line up.

Mortal Kombat: Deadly Alliance (PS2) - Art & Screens

by Rainier on March 17, 2002 @ 1:08 a.m. PST | Filed under News

This new version of Mortal Kombat is scheduled to ship for Nintendo GameCube™ and other next-generation game systems in Fall 2002. Mortal Kombat delivers all-new punishing action fans of the franchise crave - intense hand-to-hand combat and special-weapon combat, secret hidden moves and combinations with deadly body blows. A few days ago we announced the launch of the official website , check it out if you havent yet .. or just check our new screens..

Taz Wanted (xbox) - Screens

by Rainier on March 17, 2002 @ 12:29 a.m. PST | Filed under News

A frenzied, fast paced, explosive 3D-action platform game will be unleashed on the gaming market. Developed by Blitz and released by Infogrames, Taz Wanted is Taz as he's never been seen before - he's as cool, energetic, rebellious and impulsive as ever but this time he's a fugitive on the run. With a huge marketing and PR campaign to support the title, Taz Wanted, available on PS2, Xbox and PC, is set to be one of the must have games of 2002. I have no idea what the frenzy about this ugly goon is all about .. but hey, you didnt ask me so just ignore my retarded comments

Unreal Or Not? Multiplayer Or Not? Get It Over With Already!

by Rainier on March 17, 2002 @ 12:23 a.m. PST | Filed under News

Legend's plans for Unreal 2's MPX multiplayer were a brilliant idea, but before the team had even begun working on the multiplayer code and maps, that part of the game had already grown into what could have been an 18-month project for the entire team on its own. We'd love to have seen Unreal 2's multiplayer vision carried through to completion, but it turned out to be unrealistic to try to develop such a huge single-player game with such a huge multiplayer component. That's why the decision was made, and it was by mutual agreement and discussion between Legend, Epic, and Infogrames. Nobody was forced. And it wasn't about boosting UT2 at U2's expense. Unreal 2's MPX would have complemented rather than competed with Unreal Tournament 2's more traditional UT-style game types. On top of all this mumbo jumbo on Monday Infogrames will announce that it will be changing the name of Epic Games' and Legend Ent.'s forthcoming first-person shooter from Unreal II to Unreal Episode II. Likewise, Unreal Tournament 2 from Epic and Digital Extremes will carry the new Unreal Tournament 2003 moniker. The changes are probably meant to curb confusion over the differences between these two games, as well as to further differentiate them from future products like Unreal Championship for the Xbox.

RtCW v1.3 Update Patch (Win/Linux) Available NOW

by Rainier on March 17, 2002 @ 12:14 a.m. PST | Filed under News

Return to Castle Wolfenstein v1.3 is now available for download! This update addresses a number of single and muliplayer bugs and exploits, as well as includes a number of additions (refer to the readme file included with your download for a full list). The Linux Wolf 1.3 update is ready as well.. Go grab 'em and frag 'em!

Gun Valkyrie (xbox) - Screens

by Rainier on March 16, 2002 @ 11:58 p.m. PST | Filed under News

One of the most promising XBOX titles must be Sega's "Gun Valkyrie". Originally planned for end 2001 it is now scheduled for April 2002. The wait is almost over so Sega send us some more screens. Check out those beauties!!

Unreal Championship (xbox) - Screens

by Rainier on March 16, 2002 @ 11:46 p.m. PST | Filed under News

Those leprechaun's over at Infogrames send us some screens .. some new and a few we seen around already ... either way they threatened to torture us horribly if we didnt post them .. afraid as we are .. check them out .. ;)

Welcome to Transworld Snowboarding (xbox) - Facts & Screens

by Rainier on March 16, 2002 @ 11:26 p.m. PST | Filed under News

Infogrames announces the launch of Transworld Snowboarding on XBox in October 2002. TransWorld Media is a major cultural force in the action sports industry, with 15 consumer and trade magazines, six web sites and TransWorld alternative sports events. “Infogrames’ line of TransWorld games - TransWorld Snowboarding and TransWorld Surf - offers the most compelling gameplay combined with stunning technology and a high level of realism through the real pros, tricks, riding spots, equipment and gear.” said Franck Heissat, Marketing Director, Core Games Infogrames Europe. The leprechaun's brought us some screens...

Mobile Forces Demo - Screens

by Rainier on March 16, 2002 @ 9:59 a.m. PST | Filed under News

I grabbed the demo of Mobile Forces earlier today and snapped some screens for all of you to enjoy. Mobile Forces is a First Person Shooter being developed by Rage, using the unreal engine. I must admit, driving that buggy or humvee was REAL great .. with one of your team mates in the back (much like HALO) giving you cover fire was pretty damn cool! Check out the demo (featuring a single player and multiplayer map) if you havent yet!