“We initially approached Epic because we believed that a collaboration between our two companies could produce something special. However, even we were pleasantly surprised by the exceptional results we have achieved in such a short time,” says Mike Gamble, Business Development Director for MathEngine. “This is the future of middleware - companies working together to provide extended solutions for the development community.”
“The combined efforts of Epic and MathEngine have produced a technology solution that is immensely attractive to game developers, no matter what genre of game they are creating or what platform they are designing it for,” adds Mark Rein, Vice President of Epic Games. “The integration of Karma’s real physics adds an extra dimension to the Unreal Engine and we believe that the combined engine can be used to create games of almost any type. You want to build a basketball game? Unreal Engine gives you the court and Karma gives you the ball.”
Epic’s development team is so pleased with the results of the collaboration that they are jointly promoting the updated tools with MathEngine.