Get the High Res. Crashday trailer off Worthplaying (2min20/23mb/wmv)
Get the Med. Res. Crashday trailer off Worthplaying (2min20/11mb/wmv)
Get the Crashday trailer off the official page (2min20/38mb/avi)
General Features
- stunt racing game with realistic stunt physics
- absolute freedom of movement
- 12 different, varied cars
- tuning kits & weapons available
physical/optical car damage (real-time) - 5 opponents with 3 traits of character
- powerful track editor
- replay
- German street atmosphere
- 3 game types:
- single mode
- career mode
- multiplayer (LAN and maybe internet)
Game Modes
- stunt mode: points for stunts, jump, roll overs, flips, spins etc.
- wrecking mode: wreck your opponents before you get wrecked
- checkpoint mode: race through the track as first
- deathmatch: the endless circle of life and death :) (multiplayer mode)
- secret mode: ???
Graphics Features
- Moon Byte's PropsFXEngine (DirectX)
- Different settings for varying moods
- Detailed, photographed textures
- 3D objects built after German street objects
- Vehicles with realistic environment maps
- Haze, corona and lens flare effects
- Particle effects for sparks, explosions, smoke or parts that fly around
Update Possibilities
- unlimited number of maps through the complex track editor
- (track files will only be up to 300K in size, e.g. useful for uploads of own custom maps)
- new setting files installable
- create own cars (by SDK)
- create own track objects
- (e.g. jumpscetc.) (by SDK)