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World Championship Snooker 2003

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Sports

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'World Championship Snooker 2003' (PS2/Xbox/PC) - Screens

by Rainier on Nov. 30, 2002 @ 7:31 a.m. PST

Boasting a new complex artificial Intelligence system developed using new neural network techniques and an advanced and enhanced game physics and visual engine, the title will be an engaging and intuitively playable game for the far-reaching audience the sport attracts. In the UK, over seven million people watched the televised Embassy World Championship Snooker final - a greater number than the FA Cup Final attracted.

Presentation will be TV-realistic, with camera views from roving cameras, in-pocket, over-pocket and pocket to player cameras. All the star players featured are being captured in high detail and will be represented in their true likeness thanks to an improved character modelling system (9,000-15,000 polygons per player model). A new animation system will create natural character movements, including full facial expressions.

With photo realistic balls, tables and venues, the game will be astonishingly detailed right down to particle chalk dust effects and chalk marks on the table felt. In addition to the series of snooker championships featured throughout the game, the title will also introduce two Pool games - 9 Ball Pool and English 8 Ball Pool.

A unique aiming system will assist players in building high-scoring breaks in a very realistic manner and will ensure the whole playing experience is incredibly immersive.

World Championship Snooker 2003 is currently in development at Blade Interactive Studios, the team responsible for previous PlayStation editions of the series, and will launch in the spring of 2003 for PlayStation 2, Xbox and PC.


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