Archives by Day

December 2024
SuMTuWThFSa
1234567
891011121314
15161718192021
22232425262728
293031

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Diggles' Goes Gold But Shipping Is Delayed

by Rainier on Feb. 27, 2002 @ 5:56 p.m. PST

Strategy First announced today that the exciting new real-time strategy game, Diggles has gone gold, but will be shipped later next month.
Originally scheduled for release in late February, the Diggles ship date has been pushed back due to incompatibility issues between European and North American copy protection.

" We are currently addressing a minor copy protection issue with the North American version, " said Pro Sotos, Product Manager for Strategy First. "We are currently working with the developers to resolve the issue and expect to be on course for a mid-March release here in North America."

Referred to as "a micro-management strategy sim", Diggles immerses players into a magical underground world full of adventure, danger and mystery. Players take on the role of a Diggles Clan who must descend into the underground world where they must find and solve the secret of the horrible mighty Fenris. Accomplishing the dangerous mission will take decades and will involve many generations of dwarfs. During their journey the dwarfs have to pass through four different worlds and more than 100 different quests.

Diggles also includes a mini RPG element. It's up to the player to teach their clan survival techniques. If they are worked too hard, they'll lose efficiency; if they don't eat, they'll roll over and die! Players must arrange a daily schedule that not only determines how much work the dwarfs must do, but what kind of activities they'll perform in their leisure time!
They must learn to forge new weapons to defend themselves, retrieve valuable resources and produce tools and machinery for construction. Players must also leave room for them to cook, sleep, play cards, chit-chat and even visit the local bar! As the levels progress, Diggles will fall in love and reproduce. This is where the skill of micro-management comes into play. The tasks set by the game can often times become secondary to ensuring that the society is running efficiently.

To try out Diggles while you're waiting, download the demo from Strategy First.

Check our previously posted Diggles Screens HERE and HERE

To check the trailer click HERE

blog comments powered by Disqus