"We have nearly ten thousand indie developers using the various GarageGames services such as our forums, resources, Marketplace, or the Torque Gaming Engine. A recurring theme is that many of them do not know where to start, or they want to work on a project where they do not have to do everything themselves. Realm Wars addresses this need, since GarageGames will lead the project, provide the vision, the technology and the infrastructure," said Jeff Tunnell, founder and President of GarageGames.
Mark Frohnmayer, GarageGames Co-Founder and former Lead Software Engineer for Dynamix's (a former division of Sierra/Vivendi Universal) Tribes product line says, "Our vision of Realm Wars is to be nothing less than the best and biggest on-line fantasy action game. We will use our Torque technology with its proven strengths in multiplayer online gaming, and leverage the enthusiasm and talents of our incredible GarageGames community to make this vision a reality. RW will allow epic engagements fought with ranged weapons and spells, but a particular emphasis will be placed on team based, hand to hand combat that is in-depth enough to allow close formation tactical battles.
GarageGames, a pioneering on-line game publisher at www.garagegames.com provides services such as a game developer job marketplace and a game making resource portal. However, it is best known for its historic agreement to sell and license the technology engine powering Sierra's Tribes 2 to independent game makers. The agreement allows GarageGames to get the source code into the hands of game makers around the world for the low price of $100 per programmer - providing them with an on-line marketplace to sell their titles, and giving them a chance to get their products published in the traditional "box retail" channel.