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New World Order

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Action

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'New World Order' Public Multiplayer Beta

by Rainier on March 23, 2002 @ 12:25 p.m. PST

The beta-version features the huge level 'Sweden', a small nordic village with several squares, streets and bridges, as well as small alleys connecting several areas. Lots of houses are accessible, including 2nd floors and even rooftops, supplying the player with sniper and ambush positions. In short, an ideal playing ground for everyone who loves tactical shooters.

Project Three CEO Rob Ercevic said: "New World Order has already received lots of praise for its beautiful leveldesign and unprecedented graphic quality for a shooter. We're very pleased we can now say that this demo not only proves we can come up with stunning eyecandy, but with matching smooth and fun gameplay as well."

Lead programmer Jim Malmros of Termite Games added: "We know the tons of fans out there have been waiting for playable code for quite a while, so we' re extremely pleased to finally be able to grant their wish. We play it all the time ourselves so I guess we'll meet them online!!"

New World Order is very much on track for a release end of may 2002. Upon release the game will feature both single- and multiplayer modes, tons of realistic weapons and several new game modes, in twelve big levels. "Our revolutionary DVA-engine is providing uncanny graphics at very high framerates, which combined with slick gameplay and super-realism, really takes the FPS genre to the next level", said Malmros.


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