We actually have many different projects in the works, and among them is the gmax game-pack for Dungeon Siege, another download that will be available for free from the Internet in the months ahead. We are working closely with Discreet (makers of 3D Studio Max and gmax) to get this ready for launch as soon as possible. More information will also be coming your way soon regarding the launch date. Lastly, we are working on a set of tutorials to guide first-time mod makers. These tutorials will provide detailed instructions on how to create terrain, place objects and monsters, create new AI using Skrit, and how to set up story-sequences, character dialog and more. The first batch of tutorials will be available when the Siege Editor is available for download in early May.
These next few months will be very exciting, and filled with thrills and spills as we smooth out all the rough edges, and make all of these different tools available. We are entering a fantastic new world, and we know that we must expect the unexpected, and we must all be prepared to forge the way in this area of game development. I can’t imagine a more exciting time to be in this business, and to be a part of what is undoubtedly going to change many different aspects of the way we all make and play games.
To all the future Dungeon Siege mod makers around the world, Gas Powered Games wishes you the best, and can’t wait to see the fantastic worlds you will create and share in the coming months and years ahead.
Yours very truly,
Chris Taylor