Players take on the role of Painkiller, an unusual mercenary who makes a living by exorcising vampires and other dreadful beasts from their lairs- abandoned prisons, private castles, deep caves in the mountains, extravagant haciendas hidden in the jungle. "Cleaning" those places is excellent money and helps our hero living a decadent lifestyle, until the day he is tricked into a war between two competing clans of the undead. An assignment to retrieve a religious artifact from one of the nests provokes a furious battle and he realizes he might have to play his own cards. Meanwhile, a young female journalist runs her own investigation and tries to uncover the mystery behind the witty, captivating Latino who is the legendary Painkiller.
“It's not the first time I am cooperating with Octagon,” said Chmielarz. “They are professionals and it's always a pleasure. Painkiller is the best project we have ever worked on, and I'm happy to know it's in good hands right now.”
Jerod Kirby, agent for Octagon Entertainment, is pleased to be working with People Can Fly. “I am very excited to have signed a team with such impressive talent. I have no doubt that Painkiller is going to receive incredible interest.”
People Can Fly consists of 15 industry veterans. Most team members have worked in games development for over seven years. Projects members have worked on include Project Earth, Katharsis, RoboRumble, and Odium.
Octagon Entertainment arranges financing, publishing, licensing, and distribution for developers and publishers of interactive entertainment worldwide. Products Octagon has represented include Gothic, Fuel, Project Earth, Enclave, Patrician II, Rally Trophy, and Europa Universalis II.