“Wrath's gameplay garnered an immense amount of well-deserved buzz when The Collective revealed the game to the press last year," says Simon Jeffery, president of LucasArts. “LucasArts feels it is the ideal publisher; Wrath complements our original game legacy incredibly well and supports our continuing strategy of working with the world's premiere game developers."
”Wrath is our first original title, and with it we aim to establish a new genre and standard in head-to-head console gaming," says Richard Hare, creative director for The Collective. “Considering LucasArts' rich heritage of developing exceptional, innovative games, they are without doubt the best publishing partner for Wrath and we are delighted to be furthering our relationship with them."