The 3D Prophet 9000 and 9000 Pro series architecture is based on 4 texturing pipelines - texturing triangles animated by a hardware Vertex Shader - and achieves per pixel programmable effects through a hardware Pixel Shader.
This architecture combines:
- the power of a quad-pipeline rendering engine,
- a state-of-the-art hardware Vertex Shader to handle the massive geometric complexity of new games,
- a Pixel Shader to add per pixel shadows that help create life-like textures and the most realistic water and lighting effects on the smallest of objects such as fur, hair or blades of grass
- a solid video playback hardware, which decodes MPEG2 for DVD, de-interlaces video for display on a TV and enhances online video playback.
The 3D Prophet 9000 series means faster games and realistic texturing effects thanks to its large texturing engine and its’ Microsoft® DirectX® 8 hardware acceleration. The 3D Prophet 9700 is the strongest 3D accelerator for demanding gamers. Radeon™ 9700 architecture has enough 3D processing power to turn a workstation green with envy:
- 3D Prophet 9700 has a large rendering engine of 8 pipelines, with 16 textures maps per pass, and fuelled by a 256-bit DDR RAM interface.
- Microsoft® DirectX® 9 hardware acceleration is processed by 8 Pixel Shader engines and 4 Vertex Shader engines.
- Catalyst drivers offer the user an interface for controlling the 3D features and provide regular updates for the gamers.
Availability
- 3D Prophet 9000 series will be available in August.
- 3D Prophet 9700 will be available in September.