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'U.S. Special Forces: Team Factor' - Facts & Screens

by Rainier on Sept. 19, 2002 @ 5:51 p.m. PDT

Singularity Software, a division of Brightstar Entertainment Ltd, today announced the release of its European summer hit, Team Factor, in the US. Going under the title U.S. Special Forces: Team Factor, it will be published through Xicat Interactive, a Ft. Lauderdale-based video game publisher. This first person shooter, available September 24, takes you to the very limits of military endurance and drops you head first into the world of covert military operations.

U.S. Special Forces: Team Factor has a unique three-team scenario, with each team competing against the other two, all with overlapping objectives. Become a member of an elite fighting force as a soldier, scout, sniper or specialist. Players must move swift, silent and deadly in many drop zones such as a Siberian airfield, a Turkish bath, the Mekong Delta, a Middle Eastern port and locations in the U.S. The 3-D LightForce engine designed specifically for USSF brings the drop zones to life with superior graphics, texture mapping and extraordinarily smooth animations. USSF's robust multi-player function allows for up to 30 players over LAN or Internet.

"We are delighted to be working with Xicat for the US release of Team Factor, which represents the culmination of a lot of work from the development team and Singularity." said Noel Hargrave, Managing Director of Singularity Software.

The US version will include the latest mission packs to be released in Europe as well as incorporating additional game changes from the original including,

  • In-game objects can now be destroyed by gun-fire and explosives
  • A new strafe animation system
  • Some weapons now use tracer ammo
  • Female soldiers
  • Gunfire and dynamic lighting effects
  • Moving objects, such as foliage that moves as you pass by

Owners of the European version will benefit from these and future changes through the auto-update system built into the game.

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