Get the GODZ mod (umod/manual install) off Worthplaying (130mb)
Note, your personal settings will be reset to the defaults because of some revised settings.
Features List:
- Includes 2 new maps: GDM-ApployonTemple + GDM-Rav4
- Fixed 3rd Person Camera when certain characters are 'soaring'
- Bug fix: Got rid of ut2003 announcer
- Bug fix: replaced ut2003 base effects
- Revamped the Halo Attack
- Fighters will play a breakout animation when they break free of ahamkaara's clamp
- Removed Double Jumping + Up'ed Default Health to 150+
- Improved precaching of resources (skins, meshes)
- Added 'Blink'
- Improved the player selection tab
- Attacks can now remained fully charged
- Fixed animation problem (bots not playing melee animations)
- Fixed Ragdoll crash that occured when it was hit by a QiShock
- Fixed character animation blending issues
- Added new Grull fighter
- Added new Shiro model to replace Toshiro
- Added a ThrowableOffsetManager to GDM-Punishment
- Updated QiShock to briefly stun the player (doesn't mess up qi)
- Added Blur Effect when boost is on.
- Split off blocking controls to the 'B' key by default
- Split off melee actions to '1' attack key
- Increased Air Speed during boost
- Damage taken during a level up is ignored.
Fixes/Additions since Alpha 1.0:
- Enchanced Bot AI
- Improved the blocking controls (offline & online functionality)
- Replaced the background screens for the menus (settings & instant action)
- Fixed GDM-Revitalized's 'missing skybox' over the network bug
- Fixed HUD issues
- Fixed Accessed None caused by Overguard's Burning Inferno Attack in network games
- Fixed Accessed None caused by QiBlock in network games
- Camera switches to incorrect view if player levels up at the end of the match
- Added a custom web admin
- Starting a dedicated server from the menu does not use the godz ini files
- Fixed accessed none for the meteors
- Fixed the bio for the Qual
- Charge Up Effects sometimes get left behind in network games.
- Throwables do not work correctly for the client
- Raised the qi charge for Overguard's Solar Bomb
- Level Up Effect does not show up on the client in a network game
- GODZ now use the karma system when they die
- Improved Bot AI for Inferno
- Inferno Attack no longer damages godz that are blocking
- Increased the qi charge for Overguard's Burning Inferno attack
- Increased qi charge for Ahamkaara's Overload
- Reduced damage for rapid fire
- Ahamkaara's Clamp Attack must be aimed (auto homing has been turned off)
- Ahamkaara's Clamp can now be broken if victim activates their qi shield.
- Overhauled Overguard's Blizzard Attack