Designed by Shigeru Miyamoto, Pac-Man vs. lets players compete head-to-head using a Game Boy Advance and a Nintendo GameCube, connected by a Nintendo GameCubeGame Boy Advance cable. One player uses the Game Boy Advance to control Pac-Man as he gobbles his Pac-Dots. Up to three other players on the Nintendo GameCube control the Ghosts and chase Pac-Man around the board. If a player’s Ghost catches Pac-Man, those players swap controllers and the game continues. Whoever hits the predetermined scoring cap first wins the game.
“We are very excited to have a new addition to the Pac-Man family,” said Garry Cole, Senior Vice President of Sales. “By incorporating this classic character with the unique connectivity features of both the Nintendo GameCube and the Game Boy Advance, players are offered a new style of gameplay that will bring them closer to the competition than ever before.”
With six worlds and more than 20 levels to explore, Pac-Man World 2 offers a variety of gameplay mechanics including Shimmy and Flip Kick. Also featured in the game are the in-line skating and ice-skating skills that propel Pac-Man through the amazing 3D Pac-Mazes.
Pac-Man vs. will also be available with other Namco games for Nintendo GameCube including R: Racing Evolution and I-Ninja. Each copy of R: Racing Evolution will include a copy of Pac-Man vs., is rated T for Teen, and will be available Dec. 9 at an MSRP of $49.95. Starting Dec. 4 at specialty retailers, fans can also receive Pac-Man vs. free as a gift with any purchase of I-Ninja, Rated T for Teen, at an MSRP of $49.95.