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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Mace Griffin Bounty Hunter' - Screens

by Rainier on Feb. 23, 2003 @ 12:05 a.m. PST

Mace Griffin Bounty Hunter takes place hundreds of years in the future, where both human and alien settlers are rapidly colonizing the galaxy. The player will assume the role of an ex-Special Ops officer, Mace Griffin. Against a backdrop of corporate, political and religious intrigue, Mace Griffin is framed for being involved in his comrades’ deaths. After spending time in prison, he becomes a Bounty Hunter, a vocation that gives him access to classified information and a means to aggressively pursue his search for the people who framed him. Today we got a load of screens, artwork and sketches to keep you busy on a boring Sunday ;)

Players will aid Mace Griffin’s search for revenge and the truth by taking on an extensive variety of bounty missions. For example, in either space or on the ground, the player will be able to destroy massive space stations, stop rustlers from stealing alien super cattle, infiltrate and sabotage organizations, salvage smuggled technology and protect crime lords. The mix of missions will require brutality, speed, agility, skill, stamina, accuracy and powers of deduction.

Features :

  • The first video game to fuse a seamless transition between first-person combat and space flight action.
  • An epic story with the pacing and drama of a blockbuster movie.
  • Developed by Warthog, creators of Starlancer, the classic PC 3D space combat game.
  • Consistent flight control and weapons management systems in both space and on the ground.
  • The ability to pilot six different ships from alien fighters to massive carriers.
  • Lifelike Non-Player Characters (Artificial Intelligence) react depending on their intelligence, bravery, health and weapons.
  • Diverse missions that may be story-driven or incidental creating a dynamic and realistic universe.
  • 10 different player weapons and 11 different spaceship weapons.
  • An array of diverse environments offering different physics, obstacles, inhabitants and creatures. Examples include gas refineries, alien cattle ranches and temples located on planetoids, space stations and ships.
  • 25 hours of gameplay for the average gamer.
  • Million dollar TV advertising budget

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