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'MoH: Allied Assault Spearhead' - Update Patch Available NOW

by Rainier on March 13, 2003 @ 9:29 a.m. PST

Electronic Arts has released a new patch for Medal of Honor: Allied Assault Spearhead, bringing the World War II FPS expansion by EA Pacific to v2.15. This release includes a sizable list of improvements, tweaks and bug fixes. Read more for detailed fix list and download links ...

Get the MoH:AA Spearhead 2.11->2.15 off Worthplaying (9mb)

USA Link 1 <--> USA Link 2 <--> European Link

Other Mirrors

Get the MoH:AA Spearhead 2.11->2.15 off 3DGamers (9mb)

Get the MoH:AA Spearhead 2.11->2.15 off EA's FTP (9mb)

Fixed:

  • missing windows32_frame_broken texture replaced
  • Bad player popping through fence textures
  • HUD remains on the screen during TOW win animations
  • Visible crosshair during in-game cut scene
  • Hangar Door switches only animate the first time they are used
  • The captain may never give the signal to continue on 1.2
  • Using the portable MG-42 and trapping someone in it
  • MG42 and switching to next weapon
  • Using the mortar, have a teammate stand in front of it and fire, user gets blown backwards
  • No collision on foot stool in first house of 1.2
  • Able to clip into cabinet when crouched in 1.2
  • No HUD message when picking up sniper rifle
  • Servers running the game will have a large negative ping value sometimes
  • SV_Pure 1 doesn’t work on a listen server
  • Map Hole near stairs and Tank in Brest
  • Hole in the mountains in Flughafen
  • Credits updated to reflect changes from legal
  • Italian text error
  • Italian: Wrong objective
  • German: Weapon Name display
  • Inadequate button in difficulty select
  • German: inadequate mp kill message
  • TOW Berlin - Allies victory movie shows surviving Nazis.
  • Player is not harmed by fire around destroyed 88s.
  • Next/prev weapon broken
  • Captain’s text has an incorrect comma
  • LT Italian untranslated text in Load/Save screen
  • Nebelwerfer audio audible all over the map
  • Sound effect for T34 main gun
  • AI problems shooting downed soldiers
  • Players can call vote with negative numbers
  • Gamespy DOS attack patched
  • German: Map authenticy in 3.1
  • Fixed server restarting issues when 32-bit values wrapped
  • Fixed unlimited ammo gameplay issues
  • you can no longer call a vote when dead
  • The “butt scoot” should no longer be in the game
  • Infostring length exceeded errors from some TOW servers should no longer occur
  • Vstr nextmap aliasing now functions properly
  • Fixed certain rifles not audibly firing in lagged situations
  • Removed cg_smoothclients as defaulting to on
  • Various map hole fixes
  • Terrain crash bug fixed
  • Many localization problems resolved

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