Neverwinter Nights

Platform(s): PC
Genre: Adventure
Publisher: Atari
Developer: BioWare
Release Date: June 18, 2002 (US), July 3, 2002 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Neverwinter Nights' - Update Patch Available NOW

by Rainier on March 5, 2003 @ 3:09 p.m. PST

Neverwinter Nights redefines the electronic role-playing game genre using the fully 3-D BioWare Aurora Engine and the Third Edition of the Dungeons & Dragons core rulebook. The game contains a 60- to 100-hour single-player campaign that is also playable in multiplayer mode.

Get the NWN v1.28 -> v1.29 patch off Worthplaying (1.2mb)

USA Link <--> European Link

Other Mirrors

Neverwinter Nights Game

  • Fixed an issue with NPCs "warping" around on the client screen
  • Added support for 5.1 and 7.1 speakers settings in the sound panel
  • Fixed Stoneskin limit, so that its now reduced by the correct amount if you take more than the maximum absorbed damage from a hit.
  • Active item properties should be properly useable on items bought from stores and split from piles. This fixes the "can't use purchased item in inventory" issue.
  • Fixed logging out with a placeable container open causing the container to be permanently stuck open.
  • Added more informative user feedback on why their new server vault character was rejected.
  • Fixed NPCs attacking DMs.
  • PCs can no longer pick the DMs pocket.
  • Fixed potions/scrolls not working and breaking your game if you set the starting hour/year to zero in module properties.
  • Tags are now being properly enforced to their 32 character limit.
  • Fixed a bug where game rooms would show up twice when you hit cancel on direct connect panel.
  • Fixed an art bug with filter list on internet page and tweaked chat page also.
  • Fixed the "Release From Domination" icon.

DM Client:

  • Fixed a display issue where not all players were being displayed in the DM Clients player list.
  • Fixed DM possessed creatures changing to friendly on No-PVP servers.

Scripting-specific:

SCRIPTERS TAKE NOTE!

  • CopyObject() scripting command "Tag" parameter is now clamped at the common maximum of 32 characters for tags.

Server-specific changes:

  • Fixed the server option "RotateServerLog" to not delete old logs when rotation is disabled on a server restart.

Neverwinter Nights Aurora Toolset:

  • Fixed an issue where deleting a resource would replace the resource with the word "resref".

2DA Files Changed in this Update:

  • NONE


More articles about Neverwinter Nights
blog comments powered by Disqus