Get the Kaan: Barbarian's Bladedemo off Worthplaying (67mb)
Key figures:
- 27 different enemies
- 6 weapons, 5 shields, 8 armor items
- 17 levels and a fight arena
- 4 simultaneous full screen processings (PS2)
- 6000 polygons for Kaan
- 100.000 polygons simultaneously on the screen, without compromising smoothness of action
Enemies:
- Body of troops, skeletons, who can attack, dodge and parry
- Flying enemies capable of long-distance and hand to hand attacks
- Enemies with special powers which enable them to freeze, poison or burn Kaan
- Crawling enemies, ghosts and plants who will try to stop Kaan
Boss:
- Hunted mysterious character
- 2 gigantic monsters
- Tothum Siptet, a sorcerer with evil powers
Weapons:
- 6 different weapons, from the throwing axe to the long sword through the sledgehammer.
- Kaan can do many passages of arms: 7 different combos and 4 special attacks. Kaan has many other capabilities and can parry an attack with his shield, duck, sprint, stun enemies by charging into them, etc
Shields:
- 5 shields that Kaan can use to gain new abilities, such as:
- Tiger jump
- Eagle jump
- Mirror to send back enemies' missiles
The world:
- Kaan travels through 17 different levels.
- He makes his way through towns, mountains and the "Syrkoniennes" lands of Tothum Siptet…
- If Kaan is a good warrior, he can enter the Arena and fight hordes of enemies. The victory in the arena will give him armor items.
- For hardcore gamers who want to play more: hundred of badges of Kaan's tribe to collect, and a HIT system that rates the ability of the player to do the best combos.
Technical features:
- Perfect fluidity of the action.
- High number of enemies to fight simultaneously (up to16 enemies simultaneously).
- Complex and interactive environments with more than 200.000 polygons and more than a thousand objects.
- Detailed characters (more than 6000 polygons for Kaan).
- A new system to tell the story: " 3D comics" with about one hundred of original drawings llustrating the story.
- Metallic reflections (PS2).
- Tens special effects.
- Scene in slow motion during the fight, in order to maximize the player's control of Kaan's combinations of movements.
- On PS2, 4 simultaneous full screen processings:
- Colored distance haze (PC as well).
- Depth of field used to blur distant objects and sharpen the action area.
- Localized image distortion to simulate heat and enhance some special effects.
- Dynamic soft shadows system used for the character (PC as well).
More articles about Kaan: Barbarian's Blade