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Prince Of Qin Online

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Adventure

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Prince of Qin Online' - Update Patch Available NOW

by Rainier on April 30, 2003 @ 8:21 p.m. PDT

Get the PoQ Online v0.998E Update Patch off Worthplaying (6mb)

Other Mirrors

Get the PoQ Online v0.998E Update Patch off Khabal (6mb)

Updates

  • A new function, Personal Chat, has been added. Press F3 to bring up the Personal Chat interface, and then click on any player on the list to chat.
  • It is now impossible to learn skills of level 4 and 5 from a hermit of relatively low level. The hermits in the Wilderness or other scenes whose level is higher than the Wilderness only teach skills of level 4 or above. The possibility that the bookworm in the Peach Garden teaches the skills of level 5 is very high.
  • If you do not wish to learn the skills of level 4 or 5 taught by the hermit, the Book of Changes will be returned to you, but you would not be able to get back the tuition fee.
  • The Book of Changes has been introduced into the game. It is used to learn the skills of level 4 and 5. Players can get the book by killing human enemies in high-level scenes.
  • Money bug has been fixed. And the possibility of establishing illegal game servers has been completely excluded.
  • The system can now trace players who are cheating in the game.
  • The re-spawning speed of the head of the bandits in the cave of Huqiu has been increased.
  • The HP and Experience of some high level enemies has been increased.
  • Attack Power of all NPC archers has been decreased.
  • The decrease of Evil Value has been speeded up.
  • The possibility of books dropping out of a Boss’s corpse has been increased. The higher level the Boss has, the higher the possibility is.

Bugs and Fixes

  • The bug, which results in a problem in display of footprints in no light mode, has been fixed.
  • The bug whereby abnormal status sometimes doesn’t disappear has been fixed.
  • The bug whereby the Chat channel is active automatically after you close such interfaces as the skill interface has been fixed.
  • The bug which results in the loss of items after you terminate your conversation with the treasure craftsman (conversation not complete) has been fixed.
  • The design whereby the treasure merchant won’t tell you the information after you refuse to pay twice has been revoked.
  • The bug which results in the miscalculation of Assassin’s Burden has been fixed.
  • The bug whereby the use of current skill will be interrupted once you switch to another weapon has been fixed.
  • In order to avoid hotkey conflicts while the chat channel is active, now you can just press Enter to close the chat channel instead of pressing Esc.
  • The bug whereby you cannot hit a target when you are launching a fan-shaped direction attack has been fixed.
  • The likelihood of some supplementary attributes attaching to high-level ores and woods has been increased.
  • Upper limits have been set to the gold amount involved in a trade.
  • A new tool has been introduced into the game to change some setups of the game.
  • The bug which results in miscalculation of the possibility that items drop out after a character is killed by other players (PKed) has been fixed.
  • The bug which causes the incorrect display of evil value has been fixed.
  • The bug involved in accepting the quest from Wang Hu in Handan has been fixed.
  • Assassin’s traps cannot work on players with the PK mode closed in less dangerous scenes.
  • The bug whereby the Demon of Beasts sometimes doesn’t lose any HP has been fixed.
  • The supplementary Attack Power attaching to high-level materials has been increased.
  • Now tallies will re-spawn automatically.
  • Screenshots will be saved as .jpg.

Modifications to skills

Paladin:

Attack Power of the skills of low level has been increased.
Hitting Rate and Attack Power of Denouncing Heaven has been increased.
Attack Range of Whirlwind II has been increased.
Lightning and thunder has been changed to increase the Five-element Attack Power.
Hitting Rate of Sweeping All has been decreased.
Defense Power percentage of Holy Shield II has been decreased.
Attack Range and Attack Power of Pierce has been increased.
The bug concerning Dragon Prance+Denouncing Heaven has been fixed.

Muscleman:

Attack Power of all the attack skills has been increased.
Fighting Desperately has been changed to be a supplementary skill. After you hit the target, the skill helps greatly increase your Common Attack power in a certain period.
Fighting Desperately increases your Common Attack power by 50% and its duration has been increased. But you will lose 10% of your HP.
Fighting Desperately II increases your Common Attack power by 60% (+4%) and its duration is 20 seconds. But you will lose 10% of your HP.
Hitting Rate of Hungry Tiger has been increased. The distance you move backward before you use the skill has been decreased and the MP consumption has been lowered for each time.
Attack Power of deadly skills of some high level summoned beasts, such as big boars, white tigers, wolf kings and tiger fish kings, has been decreased.
The possibility of the use of the deadly skills by the summoned King of Monsters Zhuyan and the Attack Power of the deadly skills has been decreased.
The cursing skills of the summoned Monsters Shanyi have been changed to work on all the surrounding enemies. But the direct Damage Power has been cancelled.
The summoned Monsters Shanyi attack continuously 8 times, not twice anymore. But the Attack Power each time has been decreased.
Hurricane now helps attack without intermission and its Attack Range is wider. But the Attack Power has been decreased.
The summoned beasts will follow their lord within a certain distance and cannot be too distant from the character.
Attack Power of Continuous Attack has been increased.
The dexterity requirement for Short Club and Lance weapons has been lowered. The forged Short Club and Lance weapons will have the supplementary attribute of increasing MP.

Assassin:

Lightning-attack can attack one more time, but its Attack Power each time has been reduced a little bit.
Attack Power of Thunder Attack has been increased.
The bug concerning the duration of God-bless-you II has been fixed.
The bug whereby the character can still be attacked after he/she camouflages him/herself has been fixed.
The bug whereby the surrounding enemies don’t attack the character after camouflage expires has been fixed.
The rules about traps have been changed. In less dangerous scenes, only the characters with the PK mode open can trigger traps; in dangerous scenes, any character may trigger traps, regardless of the PK mode being open or closed.

Wizard:

The calculation formula for the Defense Power has been changed to be the same as that of a Paladin.
Attack Power of all the attack skills has been increased.
Squall helps attack continuously 4 times instead of 3 times.
Hailstorm helps attack continuously 4 times instead of 3 times.
The bug about the Hitting Rate of Flying Sword on a moving target has been fixed. The Hitting Rate has been increased and MP consumption has been reduced.
Blood Stone attacks one more time.
Heaven Sword attacks one more time, but its Attack Power has been reduced.
Attack Range of Squall II has been increased.
Attack Range of Hailstorm II has been increased.
The duration of Swords-around-your-body is longer and the skill now can attack enemies next to you.
Attack Power of Icy Sword II has been increased.

Witch:

Attack Power of all the attack skills has been increased.
Fastening Malediction has become more powerful.
A-hundred Bugs now only attacks once each time, but its Attack Power and Attack Speed have been adjusted.
The bug concerning the Hitting Rate of Ghost on a moving target has been fixed. The Hitting Rate has been increased and MP consumption has been lowered.
Hitting Rate of Fastening Malediction II has been increased.
Burning All attacks continuously twice and cannot be interrupted by attacks from your enemies.
Golden Silkworm attacks continuously 3 times; Golden Silkworm II attacks continuously 5 times.
The bug whereby the disturbing skills have no effect has been fixed.


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