Blitzkrieg

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Strategy

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Blitzkrieg' - Update Patch Available NOW

by Rainier on May 27, 2003 @ 10:37 a.m. PDT

Get the Blitzkrieg v1.2 patch off Worthplaying (20mb)

Fixes :

  • Fixed: Windows 98 USB devices bug
  • Fixed: ATI Radeon slowdowns (see new option "high-end optimization" in video settings)
  • Fixed: mission does not start - endless wait for additional players (multiplayer)
  • Fixed: possible sync loss after one player leaves mission (multiplayer)
  • Fixed: could not connect to server while playing from LAN with NAT (multiplayer)
  • Fixed: endless “connect” to server (multiplayer)
  • Fixed: Multiplayer sync losses reduced. On some PC configurations, sync losses may occur with the maps Tobruk, Normandy, Battle Path, Railroad Wars and Last Chance. We'll fix the problem in another patch as soon as possible. Sorry for the inconvenience.
  • Fixed: GameSpy games list can contain duplicate entries (multiplayer)
  • Fixed: GameSpy staging room stays open after host leaves (multiplayer)
  • Fixed: player is dropped while connecting to host at the same time another player leaves (multiplayer)
  • Fixed: infantry leaving buildings could crash the game
  • Fixed: tanks sometimes shake off their entrenchment without direct command from the player
  • Fixed: incorrect processing of single space in chat (multiplayer)
  • Fixed: exit to main menu puts the player in the multiplayer section – at least once after showing ESRB notice (multiplayer)
  • Fixed: possible crash in object properties (map editor)
  • Fixed: crash after creation of a random map with the wrong season (map editor)
  • Fixed: wrong encyclopedia statistics for "IL-2" weapons
  • Fixed: several text errors

New Additions

  • Added: two new multiplayer maps (multiplayer)
  • Added: automatic download of maps
  • Added: team/all marker in mission chat (multiplayer)
  • Added: GameSpy games list can be sorted by “server status” (multiplayer)
  • Added: players list in GameSpy chat can be sorted by any of the upper columns (multiplayer)
  • Changed: new network protocol
  • Changed: after player disconnects, his units are given to the teammate with the most frags (multiplayer)
  • Changed: new option "high-end optimization" can dramatically raise FPS for latest videocards (Radeon, GF3+)

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