"This is a considerable milestone in fulfilling the GarageGames mission to create a sustainable independent game development segment in the gaming industry," said Jeff Tunnell, President of GarageGames. "We see ourselves as a farm team to bring the next generation of talent to the big box publishers, it is no small feat to have two of our first self-funded titles going into retail stores."
"GarageGames' core business model is to publish independent games online and build community behind them," said Jay Moore, Evangelist for GarageGames, "Our partnership with eGames brings these games to an even larger audience of players. eGames ‘Family Friendly’ reputation is a perfect fit for the non-violent family fun gameplay of Gadgets and Marble Blaster."
"Marble Blaster and Gadgets are being received enthusiastically by retailers, and we have already received numerous orders", said Rich Siporin, Vice President of Sales and Marketing at eGames. "We have secured placement in many retailers, including Game Stop, Best Buy, Electronics Boutique and CompUSA, and are looking forward to additional distribution at other major retail chains."
Marble Blaster is an arcade-style action game in which players race against time as they navigate their marbles through moving platforms and dangerous hazards, collecting treasure along the way.
Design It, Build It, Play It. Gadgets is a 3D puzzle game where players create and complete innovative contraptions to solve each level. The objective of each contraption is to blast Monster onto his landing pad.