Get the Full Third Reich v1.2 Off Worthplaying (161mb)
Get the Third Reich v1.1 -> v1.2 Off Worthplaying (91mb)
Get the Third Reich v1.2 Standalone Server (Win) Off Worthplaying (220mb)
v1.2 Updates :
- New Things:
- Brand new player models and high-resolution skins for all available roles
- A completely redone scoreboard that displays everything from the number of TK's a player has to what role they are playing
- New weapon skins for the M1918A2 BAR and Thompson M1A1 and many other weapons now have high-resolution textures
- A reworked locational damage system that rewards well-placed shots to the chest and head
- In-game menu systems used to select team and role now have a new graphical scheme, historical information and pictures.
- A new HUD scheme was added along with dramatic background drawings that show up when the game ends
- Speech/Bot command menu is redone and similar to the UT2003 one. Voices are now heard as "real-world" sounds
- Weapon firing and explosion sounds now have realistic distance effects on them so as to be heard by players from far away
- 4 new roles available for use by mappers. 3 of them are SSSchuetze roles with different camoflague skins.
- The scopes on both the Springfield M1903 and Gewher 43 have been redone with much detail and light fading effects
- Added the stationary M1919A4 machine gun
- Totally new german voice pack
- 4 brand new maps entitled Merderet, Besieged, Nuenen and Merkers!
- Improvements:
- Player death animations now match up with what kind of injury it was that killed them.
- A respawn timer on the HUD tells you how long until you respawn again
- Numerous netcode improvements
- Chris Dohnal's OpenGL renderer for UT has been included and now comes pre-configured as the default renderer for PC installations. This renderer improves speed, quality and fixes many bugs that were present in Epic's OpenGL renderer.
- Bots have been improved noticeably; many menu bugs regarding them have been fixed as well
- Grenade kamikazi attacks now count as TKs
- View bob has been made more realistic and immersive
- All weapon sounds have been retouched to sound better
- Pistols can be aimed while jogging
- Recoil on guns has been made more realistic
- Added screen fading effect to first person view for when a player high blood loss
- Smoke from grenade explosions now travels according to wind direction and speed.
- Aiming your weapon while jogging switches you into walk mode
- Added a keybind that allows players to drop the enigma or documents
- The server info screen has been redone using in-game menu system
- Server admins now have the ability to reset rounds mid-game
- A crouch-toggle key has been added
- Breathing effects and sounds have been completely implemented
- Server browser now shows a news page from TTR's site
- Combat Engineer bots can now complete objectives that require them to destroy something
- Bleeding and stamina have both been tweaked to be more realistic
- Lots of new decorations have been made available to mappers to use as decorations, including a curtain that sways according to wind
- And many, many bug fixes.
Features :
- Two sides with 11 available roles, 15 weapons and all about realism, teamwork and tactics
- Realistic weapon models, handling and bullet behaviour including ballistics and penetration
- Locational damage
- Authentic weapon sounds recorded from authentic WW2 weapons
- Voice commands for in-game communication
- 12 superb and atmospheric battlefield locations + additional community made locations
- Much much more ...