Get the NWO v1.41 -> v1.42 patch off Worthplaying (800kb)
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Get the NWO v1.41 -> v1.42 patch off Worthplaying (2mb)
Fixes in NWO v1.42
- Improved smoothness, especially on nVidia hardware
- Improved networking, down to 50% sustained bandwidth usage and better synching
- Added tracer rounds for all submachine guns, rifles for all players
- Improved Desert Eagle animation to remove glitch
- Improved singleplayer / coop AI
- Fixed occasional glitch with misplaced weapons when spectating
- Added new scoreboard with better layout
- Added deathmessages with icons for weapon used and for headshot
- Improved minimize application behaviour, restore to fastest screen refresh mode
- Added proportional text output, rendering
- Added bullet-display, showing the bullets you have left in your current clip
- Scoreboard marks yourself, and the player that killed you
- Added display of number of grenades and flashbangs next to select-field
- Improved shadow rendering code
- Improved audio volume handling in the game, going to menu and back
- Improved singleplayer loading of maps on nVidia hardware, stability
- Improved weapon rendering, no sticking through walls
- Grenades / flashbangs not removed from game until new round starts
- Improved weapon physics when dropping weapon
- Added 'cap fps to monitor refresh' to video settings - caps max fps to monitor refresh
- Added 'override driver management' to video settings - overrides problematic 3D-card drivers
- Made it so that dead players are not displayed as standing up on first round spectating
- Changed order of weapon cycling so glock and usp come before desert eagle and higher ranking weapons
- Added 'damage multiplier' setting to start server screen and the SAT
- Added code to allow servers to make sure they're always connected to master-server
- Added flashing servers if have players in server listing
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