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Dragon Empires

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Online Multiplayer

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Dragon Empires' - Screens

by Rainier on April 17, 2004 @ 8:00 p.m. PDT

Dragon Empires will create a world set when magic is plentiful and the lives of humans and dragons intertwined. Its world is one of 100 lands spread over five empires, a world that can be ruled by player clans, one where, uniquely, player-to-player combat is always possible and a world whose strongholds are guarded and policed by fiercely protective dragons. There are mechanisms to stop the world turning into anarchy; the basic rule is that, while a player can attack anyone, they risk becoming an outlaw. Outlaws become an instant target and can be hunted down by other players or face the wrath of the citys protectors - the dragons.

As empires grow, players can tax the cities they own, foster trade and a strong economy and keep would-be rivals from challenging their position. Dragon Empires is set in an age of sorcery, where magic is plentiful and the lives of humans, monsters and dragons are intertwined. The world is made up of five empires, and player-to-player combat is always possible under the watchful eyes of the fiercely protective dragons.


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