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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Nuclear Nightmare: Rise of the Fallen' Revealed

by Rainier on Nov. 26, 2005 @ 2:30 a.m. PST

Nuclear Nightmare is a dark post-nuclear single-player horror game with RPG elements independently developed by Element115 Entertainment. The development of Nuclear Nightmare officially started in June of 2005 and it's being developed using the Torque Shader Engine from GarageGames (thanks RPGDot).

Great attention has been given to polishing the game's details in order to offer a great gaming experience. You, the game’s main character will start from the underground shelter on a mysterious journey to find clues as to why there have been many disappearances lately on the surface. The game's epic plot will then unfold unexpectedly with many twists and will immerse the player deeply into its world.

The game is set in five large distinctive but interconnected dark, creepy locations, all being carefully designed with our characteristic style. There will be many characters in Nuclear Nightmare which will be unique, disturbing, and intense. The game's Artificial Intelligence includes a very powerful fuzzy logic system providing smoother gameplay in combination with more realism and varying gameplay combinations. The music is 100% original and AAA quality. It’s dark and eerie with hard trance touches at times. The soundtrack will also be sold separately when the game is released.

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