Set in the world of the Heretic Kingdoms, a world where God is dead and religion heresy, you are cast as the young female Inquisitor, assigned to stamp out the last remnants of religion. On instructions to destroy a relic which the Inquisition considers a significant threat, you are drawn into a battle between two warring secret societies – a conspiracy of mages whose goal is true power, and a shadowy cult seeking resurrection of the Dead God.
Placed in an amoral world, you are left to decide your own morality. As in the real world, your actions have consequences, and you must decide if you can live with those consequences. Play as an altruistic heroine, a vicious and selfish egotist, or just a person trying to get your job done. Your actions will lead you to one of six different endings depending on where you decide your loyalties lie. Will you crush religion underfoot, or become its savior? Only you can decide.
"Heretic Kingdoms: The Inquisition" features a vast world to explore of fifty locations, scores of unique monsters, more than fifty quests, and a rewarding combat system that keeps the action flowing.
"Thanks to the vision and dedication of the 3D team in association with Chris Bateman and International Hobo, ‘Heretic Kingdoms’ doesn’t succumb to the same old, same old fantasy RPG formula," said Got Game President Howard Horowitz. "An original and entertaining story combined with a vast world of beautifully rendered locations set in isometric view for ease of exploration makes for a special game which Got Game and Merscom are proud to bring to the North American market."
The game is scheduled for release March 28, 2005 and will retail for $29.99 (USD). "Heretic Kingdoms: The Inquisition" is rated M for Mature by the ESRB for Blood and Violence.